Server Scripting Events

From Multi Theft Auto: Wiki
Revision as of 00:51, 9 April 2006 by ChrML (talk | contribs)
Jump to navigation Jump to search
Dialog-information.png This article needs checking.

Reason(s): What Datatype is vehiclespawnpoint?

This is a list of scripting events that currently exist. More will come soon.

void onLoad ()

void onUnload ()

void onPlayerChat ( player player, string message )

void onPlayerConsole ( player player, string message )

void onPlayerJoin ( player player )

void onPlayerPm ( player sourceplayer, player destplayer, string message )

void onPlayerQuit ( player player)

void onPlayerSpawn ( player player, spawnpoint spawnpoint )

void onPlayerWasted ( player player)

void onEnterVehicle ( player player, vehicle vehicle, int seat, player jackedplayer )

void onExitVehicle ( player player, vehicle vehicle, int seat, player jackingplayer )

void onVehicleSpawn ( vehicle vehicle, vehiclespawnpoint )

void onPickupHit ( player player, pickup pickup )

void onPickupAdd ( pickup pickup )

void onMapLoad ( string mapname, xmlnode xmlroot )

void onMarkerHit ( marker marker, player hitplayer )