Server Scripting Events
This article needs checking. | |
Reason(s): What Datatype is vehiclespawnpoint? |
This is a list of scripting events that currently exist. More will come soon.
void onLoad ()
void onUnload ()
void onPlayerChat ( player player, string message )
void onPlayerConsole ( player player, string message )
void onPlayerJoin ( player player )
void onPlayerPm ( player sourceplayer, player destplayer, string message )
void onPlayerQuit ( player player)
void onPlayerSpawn ( player player, spawnpoint spawnpoint )
void onPlayerWasted ( player player)
void onEnterVehicle ( player player, vehicle vehicle, int seat, player jackedplayer )
void onExitVehicle ( player player, vehicle vehicle, int seat, player jackingplayer )
void onVehicleSpawn ( vehicle vehicle, vehiclespawnpoint )
void onPickupHit ( player player, pickup pickup )
void onPickupAdd ( pickup pickup )
void onMapLoad ( string mapname, xmlnode xmlroot )
void onMarkerHit ( marker marker, player hitplayer )