SetBlipIcon: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Link to the Romanian translation of this page added.) |
||
(8 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
This function sets the icon for | {{Server client function}} | ||
This function sets the icon for an existing blip element. | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">bool setBlipIcon ( blip theBlip, int icon )</syntaxhighlight> | <syntaxhighlight lang="lua">bool setBlipIcon ( blip theBlip, int icon )</syntaxhighlight> | ||
{{OOP||[[blip]]:setIcon|icon|getBlipIcon}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theBlip''' The blip you wish to set the icon of. | *'''theBlip''' The blip you wish to set the icon of. | ||
*'''icon:''' A number indicating the icon you wish to change it do. Valid values are | *'''icon:''' A number indicating the icon you wish to change it do. Valid values are listed on the [[Radar Blips]] page. | ||
===Returns=== | ===Returns=== | ||
Returns ''true'' if the icon was | Returns ''true'' if the icon was successfully set, ''false'' if the element passed was not a valid blip or the icon value was not a valid icon number. | ||
==Example== | ==Example== | ||
Line 32: | Line 33: | ||
==See Also== | ==See Also== | ||
{{Blip_functions}} | {{Blip_functions}} | ||
[[hu:setBlipIcon]] | |||
[[RO:setBlipIcon]] |
Latest revision as of 19:51, 20 July 2019
This function sets the icon for an existing blip element.
Syntax
bool setBlipIcon ( blip theBlip, int icon )
OOP Syntax Help! I don't understand this!
- Method: blip:setIcon(...)
- Variable: .icon
- Counterpart: getBlipIcon
Required Arguments
- theBlip The blip you wish to set the icon of.
- icon: A number indicating the icon you wish to change it do. Valid values are listed on the Radar Blips page.
Returns
Returns true if the icon was successfully set, false if the element passed was not a valid blip or the icon value was not a valid icon number.
Example
This example resets all blip icons to the default blip icon, 0.
-- Retrieve a table containing all the blips that exist blips = getElementsByType ( "blip" ) -- Loop through the list, storing the blip from the table in the variable blipValue for blipKey, blipValue in blips do -- Retrieve the blip's icon into the variable 'blipIcon' blipIcon = getBlipIcon ( blipValue ) -- If the blip's icon wasn't the default already if ( blipIcon ~= 0 ) then -- Set the blip's icon to the default setBlipIcon ( blipValue, 0 ) end end