SetEffectSpeed
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Syntax
void setEffectSpeed(effect, speed)
Required Arguments
- effect: The name of the effect. For example ( "smoke30lit" ).
- speed: The speed.
Example
Click to collapse [-]
Server[Lua]
addCommandHandler("ses",
function (cmd)
local x, y, z = getElementPosition (localPlayer)
local effect = createEffect ("smoke30lit", x, y, z)
setEffectSpeed (effect, 5)
end)
See also
- createEffect
- fxAddBlood
- fxAddBulletImpact
- fxAddBulletSplash
- fxAddDebris
- fxAddFootSplash
- fxAddGlass
- fxAddGunshot
- fxAddPunchImpact
- fxAddSparks
- fxAddTankFire
- fxAddTyreBurst
- fxAddWaterHydrant
- fxAddWaterSplash
- fxAddWood
- getEffectDensity
- getEffectSpeed
- setEffectDensity
- setEffectSpeed