SetMarkerIcon: Difference between revisions

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{{Server client function}}
{{Needs_Checking|Didn't work with:<pre>
{{Needs_Checking|Didn't work with:<pre>


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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">bool setMarkerIcon ( marker theMarker, int icon )</syntaxhighlight>
<syntaxhighlight lang="lua">bool setMarkerIcon ( marker theMarker, string icon )</syntaxhighlight>


===Required Arguments===
===Required Arguments===
* '''theMarker''': A [[marker]] class referencing the specified marker.
* '''theMarker:''' The [[marker]] to change the visual style of
* '''icon''': An integer (whole number) referring to the type of icon (see below).
* '''icon:''' A string referring to the type of icon (see below)


==Acceptable icon values==
==Acceptable icon values==
* '''"none"''': No icon
* '''"none":''' No icon
* '''"arrow"''': Arrow icon
* '''"arrow":''' Arrow icon
* '''"finish"''': Finish (end-race) icon
* '''"finish":''' Finish icon (at end of race)


==Example==
==Example==
<syntaxhighlight lang="lua">theMarker = createMarker ( 1000, 1000,1000, 0, 255, 0, 0 )  
<syntaxhighlight lang="lua">theMarker = createMarker ( 1000, 1000, 1000, 0, 255, 0, 0 )  
setMarkerIcon ( theMarker, "finish" )</syntaxhighlight>
setMarkerIcon ( theMarker, "finish" )</syntaxhighlight>


==See Also==
==See Also==
{{Marker functions}}
{{Marker functions}}

Revision as of 11:53, 16 August 2007

Dialog-information.png This article needs checking.

Reason(s): Didn't work with:

root = getRootElement ()

addEventHandler ( "onResourceStart", root, "ResourceStart" )
function ResourceStart ( name, root )
marker1 = createMarker ( 1935.0825, -1709.9506, 151.77 )
setMarkerIcon ( marker1, "arrow" )
end

??--Ransom 20:00, 10 April 2007 (CDT)


Description

This function sets an ID number that corresponds to a particular visual style of marker.

Syntax

bool setMarkerIcon ( marker theMarker, string icon )

Required Arguments

  • theMarker: The marker to change the visual style of
  • icon: A string referring to the type of icon (see below)

Acceptable icon values

  • "none": No icon
  • "arrow": Arrow icon
  • "finish": Finish icon (at end of race)

Example

theMarker = createMarker ( 1000, 1000, 1000, 0, 255, 0, 0 ) 
setMarkerIcon ( theMarker, "finish" )

See Also