SetWeaponClipAmmo: Difference between revisions

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==Example==
==Example==
This will set M4 clip capasity from 50 to 30.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function onResourceStart()
--to do
setWeaponClipAmmo(thePlayer,31,30)
end
addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart)
</syntaxhighlight>
</syntaxhighlight>



Revision as of 08:10, 6 October 2013

Accessories-text-editor.png Script Example Missing Function SetWeaponClipAmmo needs a script example, help out by writing one.

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Set the ammo in a custom weapons magazine/clip.

Syntax

bool setWeaponClipAmmo ( weapon theWeapon, int clipAmmo )

Required Arguments

  • theWeapon: The weapon to set the clip ammo of.
  • clipAmmo: The amount of ammo in the clip.

Returns

Returns true on success, false otherwise.

Example

--to do

Requirements

This template will be deleted.

See Also