SetWeaponClipAmmo
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Script Example Missing Function SetWeaponClipAmmo needs a script example, help out by writing one. | |
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Set the ammo in a custom weapons magazine/clip.
Syntax
bool setWeaponClipAmmo ( weapon theWeapon, int clipAmmo )
Required Arguments
- theWeapon: The weapon to set the clip ammo of.
- clipAmmo: The amount of ammo in the clip.
Returns
Returns true on success, false otherwise.
Example
function onResourceStart() setWeaponClipAmmo(thePlayer,31,30) -''This set M4 clip capacity from 50 to 30.'' end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart)
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.3.0-9.04555 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04555" />
See Also
- createWeapon
- fireWeapon
- getWeaponAmmo
- getWeaponClipAmmo
- getWeaponFiringRate
- getWeaponFlags
- getWeaponOwner
- getWeaponProperty
- getWeaponState
- getWeaponTarget
- resetWeaponFiringRate
- setWeaponAmmo
- setWeaponClipAmmo
- setWeaponFiringRate
- setWeaponFlags
- setWeaponProperty
- setWeaponState
- setWeaponTarget