SetWeaponRenderEnabled

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Revision as of 09:21, 5 January 2025 by Srslyyyy (talk | contribs)
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ADDED/UPDATED IN VERSION 1.6.0 r22880:
This function allows you to disable GTA weapon rendering for ped, player. It is particularly useful for creating custom weapon systems, where singular weapon ID could have many different models/variations.
[[{{{image}}}|link=|]] Tip: You can use it for example with optimized bone_attach resource called pAttach.

Syntax

bool setWeaponRenderEnabled ( bool enabled )

Required Arguments

  • enabled: Whether weapon render should be enabled.

Returns

Always returns true.

Example

This example disables weapon rendering once resource has started.

function onClientResourceStartDisableWeaponRender()
	setWeaponRenderEnabled(false)
end
addEventHandler("onClientResourceStart", resourceRoot, onClientResourceStartDisableWeaponRender)

See Also