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Combined display of all available logs of Multi Theft Auto: Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 18:10, 2 March 2025 FileEX talk contribs created page PlayPedVoiceLine (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22997|This function allows playing specific voice lines of a ped.}} {{Note|Voice lines are assigned to a specific skin ID, so using setPedVoice might be helpful if you want to play any voice lines regardless of the skin.}} ==Syntax== <syntaxhighlight lang="lua"> nil playPedVoiceLine( ped thePed, number lineId [, float probability = 1.0 ] ) </syntaxhighlight> {{OOP||element:playPedVoiceLine||}}...")
  • 15:53, 5 February 2025 FileEX talk contribs deleted page IFP (content before blanking was: "gngng''''''Bold text''''''")
  • 15:29, 16 January 2025 FileEX talk contribs blocked Ahrendaniel talk contribs with an expiration time of 1 month (account creation disabled) (Spam)
  • 15:28, 16 January 2025 FileEX talk contribs deleted page Talk:How you can help (Spam: content was: "Contact via Telegram: @ahrendaniel Buy THC vape online in South Africa buy cannabis online in South Africa buy weed online in South Africa buy marijuana online in Cape Town Buy THC oil online in South Africa THC vape for sale online in South Africa THC oil for sale online in South Africa buy THC oil online in Johannesburg buy THC oil THC vape online in Cape Town b...", and the only contributor was "Ahrendaniel" ([[User talk:Ahrendanie...)
  • 16:14, 11 January 2025 FileEX talk contribs deleted page RestoreGameWorld (content was: "__NOTOC__ {{Client function}} Coming soon, see [https://github.com/multitheftauto/mtasa-blue/pull/3627 mtasa-blue PR #3627] ==See Also== {{Building functions}}", and the only contributor was "Fernando187" (talk))
  • 16:14, 11 January 2025 FileEX talk contribs deleted page RemoveGameWorld (content was: "__NOTOC__ {{Client function}} Coming soon, see [https://github.com/multitheftauto/mtasa-blue/pull/3627 mtasa-blue PR #3627] ==See Also== {{Building functions}}", and the only contributor was "Fernando187" (talk))
  • 19:33, 31 December 2024 FileEX talk contribs created page ResetPlayerHudComponentProperty (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22868|This function resets the specified property to its default value.}} ==Syntax== <syntaxhighlight lang="lua"> bool resetPlayerHudComponentProperty (string component, string property) </syntaxhighlight> {{OOP||player:getHudComponentProperty||setPlayerHudComponentProperty}} ===Required Arguments=== *'''component:''' The component whose property you want to reset. See HUD Components. *'''property:'...")
  • 19:27, 31 December 2024 FileEX talk contribs created page GetPlayerHudComponentProperty (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22868|This function gets the value of the specified HUD property.}} ==Syntax== <syntaxhighlight lang="lua"> mixed getPlayerHudComponentProperty (string component, string property) </syntaxhighlight> {{OOP||player:getHudComponentProperty||setPlayerHudComponentProperty}} ===Required Arguments=== *'''component:''' The component whose property you want to retrieve. See HUD Components. *'''property:''' T...")
  • 19:10, 31 December 2024 FileEX talk contribs created page HUD Components (Created page with "This page contains a list of HUD components and their properties. ===Components=== :*'''all:''' All of the following at the same time :*'''ammo:''' The display showing how much ammo the player has in their weapon :*'''area_name:''' The text that appears containing the name of the area a player has entered :*'''armour:''' The display showing the player's armor :*'''breath:''' The display showing the player's breath :*'''clock:''' The display showing the in-game time :*''...")
  • 18:57, 31 December 2024 FileEX talk contribs created page SetPlayerHudComponentProperty (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22868|This function allows for modifying HUD properties, such as text or bar color, position, size, and more.}} {{Note|Due to a rendering bug in GTA, setting transparency for text with outline or shadow causes a visual glitch, resulting in blurred/smudged text. Transparency only works correctly on text without outline and shadow.}} thumb|right|Example of a modified HUD. ==Syntax=...")
  • 18:55, 31 December 2024 FileEX talk contribs created page File:HUD properties.png
  • 18:55, 31 December 2024 FileEX talk contribs uploaded File:HUD properties.png
  • 03:16, 31 December 2024 FileEX talk contribs created page IsElementOnFire (Created page with "__NOTOC__ {{Shared function}} {{New feature/item|3.0161|1.6.0|22864|This function checks if the specified element is on fire or not.}} ==Syntax== <syntaxhighlight lang="lua"> bool isElementOnFire ( element theElement ) </syntaxhighlight> {{OOP||element:isOnFire|onFire|setElementOnFire}} ===Required Arguments=== *'''theElement''': The element to check. ===Returns=== Returns ''true'' if the element is on fire, ''false'' otherwise. ==Example== {{Needs Ex...")
  • 03:11, 31 December 2024 FileEX talk contribs created page SetElementOnFire (Created page with "__NOTOC__ {{Shared function}} {{New feature/item|3.0161|1.6.0|22864| This function can be used to set a element on fire or extinguish a fire on it. Supported types are ped, vehicle and object.}} ==Syntax== <syntaxhighlight lang="lua"> bool setElementOnFire ( element theElement, bool isOnFire ) </syntaxhighlight> {{OOP||element:setOnFire|onFire|isElementOnFire}} ===Required Arguments=== *'''theElement:''' The element that we want to set/unset....")
  • 02:59, 31 December 2024 FileEX talk contribs created page SetElementLighting (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|22862|This function changes the lighting value for the specified element. This can be a player, ped, vehicle, object, weapon.}} {{Note|Lighting is calculated in real-time, so you will likely need onClientRender or onClientPreRender.}} ==Syntax== <syntaxhighlight lang="lua"> bool setElementLighting ( element theElement, float lighting ) </syntaxhighlight> {{OOP||element:set...")
  • 02:27, 31 December 2024 FileEX talk contribs created page GetVehicleRotorState (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22862|This function returns a vehicle's (plane or helicopter) rotor state (on or off).}} ==Syntax== <syntaxhighlight lang="lua"> bool getVehicleRotoState ( vehicle theVehicle ) </syntaxhighlight> {{OOP||vehicle:getRotorState|rotorState|setVehicleRotorState}} ===Required Arguments=== *'''theVehicle''': the vehicle you wish to get the engine state of. ===Returns=== Returns '''true''' if the vehicle's...")
  • 02:19, 31 December 2024 FileEX talk contribs created page SetVehicleRotorState (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22862| Turns the rotor on/off for an plane or helicopter. A vehicle with the rotor turned off cannot hover in the air.}} {{Note|The function should not be confused with setVehicleEngineState.}} ==Syntax== <syntaxhighlight lang="lua"> bool setVehicleRotorState(vehicle theVehicle, bool state [, bool stopRotor = true ] ) </syntaxhighlight> {{OOP||vehicle:setRotorState|rotorState|getRotorState}} ===Requ...")
  • 02:01, 22 December 2024 FileEX talk contribs created page OnShutdown (Created page with "__NOTOC__ {{Server event}} {{New feature/item|3.161|1.6.0|22837|This event is triggered when the server is about to be stopped using the server console or the shutdown function.}} ==Parameters== <syntaxhighlight lang="lua"> resource theResource, string reason </syntaxhighlight> *'''theResource:''' The resource that stops the server using the shutdown function. If the server is being stopped from the console, the '''resource''' is set to '''nil'''. *'''reaso...")
  • 01:52, 22 December 2024 FileEX talk contribs created page TestSphereAgainstWorld (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.161|1.6.0|22837| The function checks whether there is an object within the given radius and returns information about it. The function works similarly to processLineOfSight, but instead of a straight line, it operates based on the specified radius, forming a sphere.}} ==Syntax== Return values labelled for ease of reference. <syntaxhighlight lang="lua"> bool -- hit element -- hitElement floa...")
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