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Combined display of all available logs of Multi Theft Auto: Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 13:44, 24 March 2022 User account Szwagierek talk contribs was created
- 07:18, 24 March 2022 User account Lourenco1211 talk contribs was created
- 17:29, 23 March 2022 Thisdp talk contribs created page DgsIsDragNDropData (Created page with "__NOTOC__ {{Client function}} This function checks whether there is some data holding on cursor. ==Syntax== <syntaxhighlight lang="lua"> bool dgsIsDragNDropData ( ) </syntaxhighlight> ===Required Arguments=== None ===Returns=== Returns ''true'' if there is some data holding on cursor, ''false'' otherwise ==Example== <syntaxhighlight lang="lua"> loadstring(exports.dgs:dgsImportFunction())()-- load functions local sender = dgsCreateButton(200,200,200,200,"Sender"...")
- 17:25, 23 March 2022 Thisdp talk contribs created page DgsRetrieveDragNDropData (Created page with "__NOTOC__ {{Client function}} This function retrieves the Drag&Drop data that is holding on cursor. ==Syntax== <syntaxhighlight lang="lua"> bool dgsRetrieveDragNDropData ( [ bool retainData = false ] ) </syntaxhighlight> ===Required Arguments=== None ===Optional Arguments=== *'''retainData''': A bool indicates whether the data will be retain holding or just cleared. ===Returns=== Returns ''true'' if successful, ''false'' otherwise ==Example== <syntaxhighlight l...")
- 17:16, 23 March 2022 Thisdp talk contribs created page DgsSendDragNDropData (Created page with "__NOTOC__ {{Client function}} This function makes the possibility of transfering '''dynamic''' data between dgs elements by Drag&Drop, which is useful for inventory system. ==Syntax== <syntaxhighlight lang="lua"> bool dgsSendDragNDropData ( mixed dragData [, material preview = nil, int previewColor = tocolor(255,255,255,255), float previewOffsetX = 0, float previewOffsetY = 0, float previewWidth = 20, float previewHeight = 20, string previewHorizontalAlign = "center",...")
- 16:50, 23 March 2022 Thisdp talk contribs moved page DgsGetDxGUIFromResource to DgsGetElementsFromResource
- 16:49, 23 March 2022 Thisdp talk contribs moved page DgsGetDxGUINoParent to DgsGetElementsInLayer
- 19:58, 21 March 2022 User account Makarios3321 talk contribs was created
- 06:45, 21 March 2022 Thisdp talk contribs created page Dgs-dxline (Created page with "DGS Properties is always used to change the gui style and make it more fantastic. This page shows the properties of dgs-dxline that you could use. ==Main Functions== *dgsSetProperty *dgsGetProperty ==Properties== ===color=== The color which can be translated by tocolor of the default color of the line. If the color of item is not specified, this color will be used. <syntaxhighlight lang="lua">dgsSetProperty(line,"color",color)</syntaxhighlight> *''...")
- 06:42, 21 March 2022 Thisdp talk contribs created page Dgs-dx3dline (Created page with "DGS Properties is always used to change the gui style and make it more fantastic. This page shows the properties of dgs-dx3dline that you could use. ==Main Functions== *dgsSetProperty *dgsGetProperty ==Properties== ===color=== The color which can be translated by tocolor of the default color of the 3d line. If the color of item is not specified, this color will be used. <syntaxhighlight lang="lua">dgsSetProperty(line3D,"color",color)</syntaxhighlig...")
- 01:48, 20 March 2022 User account RuanPadocaria talk contribs was created
- 23:25, 18 March 2022 User account Gugazin talk contribs was created
- 19:53, 17 March 2022 User account Krostyano talk contribs was created
- 15:59, 16 March 2022 Thisdp talk contribs created page DgsLabelGetTextSize (Created page with "{{Client function}} __NOTOC__ This function retrieves the theoretical width and height (in pixels) of a certain piece of text of dgs label. ==Syntax== <syntaxhighlight lang="lua"> float float dgsLabelGetTextSize( element theLabel ) </syntaxhighlight> ===Required Arguments=== *'''theLabel:''' The label of whose text you wish to retrieve the width and height. ===Returns=== Returns two floats representing the width and height of the text in pixels. ==Example== This e...")
- 16:35, 14 March 2022 Thisdp talk contribs created page DgsComboBoxSetItemData (Created page with "{{Client function}} This function sets an Item Data associated to a combo box item. ==Syntax== <syntaxhighlight lang="lua"> bool dgsComboBoxSetItemData ( element combobox, int itemIndex, mixed data ) </syntaxhighlight> ===Required Arguments=== *'''combobox:''' the combobox containing the item you're interested in. *'''itemIndex:''' the item index of the item. *'''data:''' the data you want to set. ===Returns=== Returns '''true''' if set successfully, ''false'' if...")
- 22:44, 13 March 2022 User account Venox talk contribs was created
- 10:58, 13 March 2022 User account Enes61ozt talk contribs was created
- 20:51, 5 March 2022 User account ElKisame talk contribs was created
- 23:11, 3 March 2022 User account TK777 talk contribs was created
- 19:54, 1 March 2022 User account Liloo talk contribs was created
- 19:44, 1 March 2022 User account Lilo talk contribs was created
- 20:08, 28 February 2022 User account TheNoobisty talk contribs was created
- 19:04, 26 February 2022 User account Saw talk contribs was created
- 17:20, 26 February 2022 Thisdp talk contribs created page DgsSVGGetRawDocument (Created page with "{{Client function}} __NOTOC__ Gets the raw xml data from an svg or an svg node. ==Syntax== <syntaxhighlight lang="lua"> string dgsSVGGetRawDocument( mixed svgNode ) </syntaxhighlight> ===Required Arguments=== *'''svgNode:''' The svg element or the xml node you want to get the raw data from. ===Returns=== * Returns a ''string'' if successful, ''false'' otherwise. ==Example== <section name="Client" class="client" show="true"> <syntaxhighlight lang="lua"> loadstrin...")
- 14:34, 26 February 2022 User account Lil.bl0u talk contribs was created
- 14:09, 26 February 2022 User account Raydoxtv talk contribs was created
- 13:54, 26 February 2022 TFv10 talk contribs created page DgsSVGNodeGetAttributes (Created page with "{{Client function}} __NOTOC__ This function gets xmlnode attributes value. ==Syntax== <syntaxhighlight lang="lua"> table dgsSVGNodeSetAttributes( xmlnode xmlNode) </syntaxhighlight> ===Required Arguments=== *'''xmlNode:''' xmlnode That you want to get its attributes and value . ===Optional Arguments=== ===Returns=== * Returns ''true'' if succeed, ''false'' otherwise. ==Example== <section name="Client" class="client" show="true"> <syntaxhighlight lang="lua">...")
- 13:43, 26 February 2022 TFv10 talk contribs created page DgsSVGNodeSetAttributes (Created page with "{{Client function}} __NOTOC__ This function change xmlnode attributes value. ==Syntax== <syntaxhighlight lang="lua"> bool dgsSVGNodeSetAttributes( xmlnode xmlNode, table attributesANDValue) </syntaxhighlight> ===Required Arguments=== *'''xmlNode:''' xmlnode that you want to change its attributes . *'''attributesANDValue:''' Table that contain attributes and its new value . ===Optional Arguments=== ===Returns=== * Returns ''true'' if succeed, ''false'' otherwi...")
- 13:31, 26 February 2022 TFv10 talk contribs created page DgsSVGNodeGetAttribute (Created page with "{{Client function}} __NOTOC__ This function change single node attribute in svg document . ==Syntax== <syntaxhighlight lang="lua"> string dgsSVGNodeGetAttribute( xmlnode xmlNode, string attributeName) </syntaxhighlight> ===Required Arguments=== *'''xmlNode:''' The xmlnode you want to change their attribute value. *'''attributeName:''' The attribute name that you want change its value . ===Returns=== * Returns ''string attribute value'' if succeed, ''false'' otherwi...")
- 13:15, 26 February 2022 TFv10 talk contribs created page DgsSVGNodeSetAttribute (Created page with "{{Client function}} __NOTOC__ This function change single node attribute in svg document . ==Syntax== <syntaxhighlight lang="lua"> bool dgsSVGNodeSetAttribute( xmlnode xmlNode, string attributeName, string value) </syntaxhighlight> ===Required Arguments=== *'''xmlNode:''' The xmlnode you want to change their attribute value. *'''attributeName:''' The attribute name that you want change its value . *'''value:''' The new value for the attribute. ===Returns=== * Retur...")
- 12:09, 26 February 2022 TFv10 talk contribs created page DgsSVGDestroyNode (Created page with "{{Client function}} __NOTOC__ This function create a node in svg document . ==Syntax== <syntaxhighlight lang="lua"> boolean dgsSVGDestroyNode ( svg svgElement, string nodeType, int width, int height) </syntaxhighlight> ===Required Arguments=== *'''svgElement:''' The svg element you want to get the XML document of. *'''nodeType :''' Node type Available types : '''"rect"''' '''"circle"''' '''"line"''' '''"polygon"''' '''"polyline"''' '''"path"''' '''"ellipse"''' . *...")
- 11:37, 26 February 2022 TFv10 talk contribs created page DgsSVGCreateNode (Created page with "{{Client function}} __NOTOC__ This function create a node in svg document . ==Syntax== <syntaxhighlight lang="lua"> boolean dgsSVGCreateNode ( svg svgElement, string nodeType, int width, int height) </syntaxhighlight> ===Required Arguments=== *'''svgElement:''' Desired width, preferably power of two (16, 32, 64 etc.), maximum is 4096 *'''nodeType :''' Node type Types : * rect * circle * line * polygon * polyline * path * ellipse *'''widt...")
- 11:09, 26 February 2022 TFv10 talk contribs created page DgsSVGGetDocument (Created page with "{{Client function}} __NOTOC__ Gets the underlying XML document from an SVG element. ==Syntax== <syntaxhighlight lang="lua"> xmlnode dgsSVGGetDocument( svg svgElement ) </syntaxhighlight> ===Required Arguments=== *'''svgElement:''' The svg element you want to get the XML document of. ===Returns=== * Returns an xmlnode if successful, false otherwise ==Example== <section name="Client" class="client" show="true"> <syntaxhighlight lang="lua"> loadstring(exports.d...")
- 04:00, 26 February 2022 LODS talk contribs created page File:Lodsx.jpg
- 04:00, 26 February 2022 LODS talk contribs uploaded File:Lodsx.jpg
- 17:32, 25 February 2022 TFv10 talk contribs created page DgsCreateSVG (Syntax)
- 15:39, 25 February 2022 User account TFv10 talk contribs was created
- 20:36, 24 February 2022 Tracer talk contribs created page PL/GetSoundBufferLength (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0157|1.5.6|16216|Ta funkcja pobiera długość bufora odtwarzania określonego dźwięku. Działa tylko ze strumieniami.}} ==Składnia== <syntaxhighlight lang="c++"> float getSoundBufferLength ( element dzwiek ) </syntaxhighlight> {{OOP||sound:getBufferLength|bufferLength}} ===Wymagane argumenty=== *'''dzwiek:''' element dźwięku, którego długość bufora chcesz uzyskać. ===Zwraca=== *...")
- 20:26, 24 February 2022 Tracer talk contribs created page Template:PL/Elements (Created page with "* Player * Ped * Vehicle * Object * Pickup * Marker * Collision shape * Blip * Radar area * Projectile * Team * Server console * GUI widgets: <ul>{{GUI_widgets}}</ul> * TXD * DFF * Element/COL|C...")
- 20:23, 24 February 2022 Tracer talk contribs created page PL/Element/Player (Created page with "__NOTOC__ Klasa gracza reprezentuje "pedów" kontrolowanych przez klientów. Obiekt gracza jest tworzony, gdy klient łączy się z serwerem i niszczony, gdy wychodzi. Gracze nie mogą być stworzeni ani zniszczeni w inny sposób. Typ elementu tej klasy to '''"gracz"''' (player). ==Powiązane funkcje== ===Klientowe=== {{Client player functions}} ===Serwerowe=== {{Player functions}} Category:Element Types en:Element/Player ru:Element/Player hu:Element/...")
- 20:19, 24 February 2022 Tracer talk contribs created page PL/Entity (Created page with "Podmiot jest to element, który ma pozycję oraz ma fizyczną reprezentację w świecie gry. Następujące elementy są podmiotami: {{PL/Entities}} Category:Scripting Concepts en:Entity hu:Entity pt-br:Entidade")
- 20:18, 24 February 2022 Tracer talk contribs created page Template:PL/Entities (Created page with "* Gracz * Pojazd * Objekt * Pickup * Marker * Znacznik * Obszar na radarze")
- 20:11, 24 February 2022 Tracer talk contribs created page Widoczność (Created page with "System widoczności markerów i znaczników działa według następującej zasady: jeśli coś jest widoczne dla określonego elementu, to jest również widoczne dla wszystkich elementów potomnych tego elementu. Ponadto domyślnie wszystko jest widoczne dla elementu głównego. Oznacza to, że jeśli chcesz zrobić m.in. znacznik widoczny tylko dla kilku konkretnych graczy, musisz zrobić dwie rzeczy: * Ustaw znacznik niewidoczny dla elementu głównego (roota), używ...")
- 19:26, 24 February 2022 Tracer talk contribs created page PL/Visibility (Redirected page to Widoczność) Tag: New redirect
- 17:49, 22 February 2022 User account KapekEzza talk contribs was created
- 04:40, 22 February 2022 User account DIO talk contribs was created
- 19:08, 21 February 2022 SugarD-x talk contribs created page External Server Browser (Added initial page data taken from Project Redivivus Wiki, (with slight edits to match Multi Theft Auto Wiki))
- 13:12, 21 February 2022 Dev White talk contribs created page User:Dev White (Created page with "== Hello I'm White 🇧🇷 == I am a programmer and work with several languages, but now I'm focusing on moon and MTA systems.")
- 22:22, 20 February 2022 User account Selective talk contribs was created
- 17:08, 20 February 2022 LODS talk contribs created page Template:PT-BR/SVG functions (new portuguese template for SVG functions)