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- 17:40, 7 November 2024 Legacy/fetchRemote (hist | edit) [8,941 bytes] Fernando187 (talk | contribs) (Created page with "{{Note|This page only contains legacy implementations. For current implementation check fetchRemote}}")
- 17:39, 7 November 2024 Legacy/FetchRemote (hist | edit) [0 bytes] Fernando187 (talk | contribs) (Created page with "{{Note|This page only contains legacy implementations. For current implementation check fetchRemote}}")
- 16:22, 7 November 2024 Tr/Hava Durumu (hist | edit) [5,758 bytes] Shady (talk | contribs) (Created page with "Hava durumu, setWeather ve setWeatherBlended işlevleri kullanılarak değiştirilebilir. GTA: SA'da, her hava durumu türünün güneşin doğuşu, sabah, öğle, öğleden sonra, akşam, gün batımı, gece ve gece yarısı için farklı parametreleri vardır, bu yüzden bir hava durumu, günün saatine bağlı olarak çok değişebilir. {{New feature|3|1.0| 20 ile 255 arasındaki standart dışı hava durumu ID'leri de desteklenmektedir, ancak bunlar günün...")
- 16:15, 7 November 2024 Tr/Silahlar (hist | edit) [6,409 bytes] Shady (talk | contribs) (Created page with "Silah ID'si isteyen betik işlevleri, GTASA silah ID listesine atıfta bulunan bir tam sayı gerektirir. Aşağıda listelenmiştir. {{Note| *Şarjör boyutu () çift elle kullanıldığında şarjör boyutunu belirtir. Bu belirtme olmayan silahlar çift elle kullanılan silahlar değildir. *GTASA silah istatistikleri, hareketi, doğruluğu, hasarı ve çift elle kullanabilme yeteneğini etkiler. Bu istatistikleri değiştirmek için [[setPedStat]...")
- 16:09, 7 November 2024 Tr/Araç bileşeni manipülasyonu (hist | edit) [3,212 bytes] Shady (talk | contribs) (Created page with "== Araç Bileşeni Manipülasyonu == Araç bileşeni hareketiyle birlikte artık her bir araç için modelin parçalarını bağımsız bir şekilde manipüle etme yeteneğine sahibiz. Bu, parçaları gizlemeyi, hareket ettirmeyi ve araçlarına göre döndürmeyi içerir. == Yetenekler == Pozisyon: Bir bileşeni şasisine veya ebeveynine göre yeniden konumlandırabilirsiniz. Dönme: Bileşeni kendi ekseni etrafında döndürebilirsiniz. Gizle/Göster: Bileşeni gizl...")
- 16:02, 7 November 2024 Tr/Araç değişkenleri (hist | edit) [2,316 bytes] Shady (talk | contribs) (Created page with "__NOTOC__ Araç varyantları, farklı reklamlar veya modelin ek parçaları gibi çeşitli şeyler olabilir. 200px|thumb|Custom Infernus Variant ==Adding Variants== Varyant eklemek, [https://gta.fandom.com/wiki/DFF DFF] dosyanızı modelin varyant olmasını istediğiniz bir parçasını ekleyip bu parçaya '''extra1''', '''extra2''', '''extra3''', '''extra4''' veya '''extra5''' adını vererek yapılır. Ardından, bu parçanın ana öğesini '''...")
- 15:57, 7 November 2024 Tr/Araç Parçaları (hist | edit) [90,853 bytes] Shady (talk | contribs) (Created page with "{| class="wikitable sortable" style="width:100%;" |- ! scope="col"| ID ! scope="col"| Modelname ! scope="col"| Part ! scope="col"| Type ! scope="col"| Cars |- | '''1000''' || spl_b_mar_m || Spoiler || Pro || Certain Transfender cars |- | '''1001''' || spl_b_bab_m || Spoiler || Win || Certain Transfender cars |- | '''1002''' || spl_b_bar_m || Spoiler || Drag || Certain Transfender cars |- | '''1003''' || spl_b_mab_m || Spoiler || Alpha || Certain Transfender cars |- | ''...")
- 15:55, 7 November 2024 Tr/Araç Yükseltmeleri (hist | edit) [90,853 bytes] Shady (talk | contribs) (Created page with "{| class="wikitable sortable" style="width:100%;" |- ! scope="col"| ID ! scope="col"| Modelname ! scope="col"| Part ! scope="col"| Type ! scope="col"| Cars |- | '''1000''' || spl_b_mar_m || Spoiler || Pro || Certain Transfender cars |- | '''1001''' || spl_b_bab_m || Spoiler || Win || Certain Transfender cars |- | '''1002''' || spl_b_bar_m || Spoiler || Drag || Certain Transfender cars |- | '''1003''' || spl_b_mab_m || Spoiler || Alpha || Certain Transfender cars |- | ''...")
- 15:53, 7 November 2024 Tr/Araç Renkleri (hist | edit) [319 bytes] Shady (talk | contribs) (Created page with "Bunlar, getVehicleColor ile alabileceğiniz araç renkleridir. {{Vehicle colors}} ==Vehicle Functions== {{Vehicle functions}}==See also== * ID Lists Category:ID Lists tr:Araç Renkleri de:Fahrzeugfarben en:Vehicle Colors fr:Vehicule Couleurs pl:Vehicle Colors ru:Vehicle colors")
- 15:52, 7 November 2024 Tr/Sesler (hist | edit) [240 bytes] Shady (talk | contribs) (Created page with "Bunlar, playSoundFrontEnd ile kullanabileceğiniz ses idleridir. {{Sounds}} ==Audio Functions== {{Client_audio_functions}}==See Also== * ID Lists Category:ID Lists hu:Sounds de:Sounds ru:Sounds")
- 15:51, 7 November 2024 Tr/sesler (hist | edit) [226 bytes] Shady (talk | contribs) (Created page with "Bunlar, playSoundFrontEnd ile kullanabileceğiniz ses idleridir. {{Sounds}} ==Audio Functions== {{Client_audio_functions}}==See Also== * ID Lists Category:ID Lists hu:Sounds de:Sounds ru:Sounds")
- 15:50, 7 November 2024 Tr/Harita Simgeleri (hist | edit) [369 bytes] Shady (talk | contribs) (Created page with "Bunlar, createBlip, createBlipAttachedTo, getBlipIcon ve setBlipIcon içinde kullanabileceğiniz blip simge idleridir. {{Blip Icons}} ==Blip Functions== {{Blip_functions}} ==See also== ID Lists Category:ID Lists tr:Harita Simgeleri de:Radarsymbole hu:Radar Blips pl:Radar Blips pt-br:Radar Blips ru:Radar blips")
- 15:49, 7 November 2024 Tr/Radar Blips (hist | edit) [364 bytes] Shady (talk | contribs) (Created page with "Bunlar, createBlip, createBlipAttachedTo, getBlipIcon ve setBlipIcon içinde kullanabileceğiniz blip simge idleridir. {{Blip Icons}} ==Blip Functions== {{Blip_functions}} ==See also== ID Lists Category:ID Lists tr:Radar Blips de:Radarsymbole hu:Radar Blips pl:Radar Blips pt-br:Radar Blips ru:Radar blips")
- 15:47, 7 November 2024 Tr/Mermiler (hist | edit) [313 bytes] Shady (talk | contribs) (Created page with "Bunlar, createProjectile ve getProjectileType ile kullanabileceğiniz mermi idleridir. {{Projectiles}} ==Client Functions== {{Client_projectile_functions}} ==See also== * ID Lists tr:Mermiler de:Projectiles de:Projektile it:Esplosivi ru:Projectiles Category:ID Lists")
- 15:46, 7 November 2024 Tr/Projectiles (hist | edit) [313 bytes] Shady (talk | contribs) (Created page with "Bunlar, createProjectile ve getProjectileType ile kullanabileceğiniz mermi idleridir. {{Projectiles}} ==Client Functions== {{Client_projectile_functions}} ==See also== * ID Lists tr:Mermiler de:Projectiles de:Projektile it:Esplosivi ru:Projectiles Category:ID Lists")
- 14:40, 5 November 2024 Compiling MTASA/DXSDK Aug09 Hashes (hist | edit) [2,964 bytes] Fernando187 (talk | contribs) (Created page with "{| class="wikitable" style="margin-top: 0px; width: 70%; word-break: break-all;" |+ File verification |- style="vertical-align:bottom;" ! colspan="2" | Algorithm and variant ! Hash |- style="text-align:center;vertical-align:center;" | rowspan="6" | '''{{nowrap|SHA-3}}''' || ''SHA3-224'' || 8bfcdc03518d7edd34689534fd4d21291469ff2f2eb10437ad648c58 |- style="text-align:center;vertical-align:center;" | ''SHA3-256'' || 45bf3e08da3b3636ddb4f4a74243430f8d65759c074c0d79756ef810c...")
- 19:36, 30 October 2024 Tr/Material IDs (hist | edit) [16,216 bytes] Shady (talk | contribs) (Created page with "=Introduction= Bu, San Andreas'taki ''surfinfo.dat'' dosyasında tanımlanan materyal kimliklerinin bir listesidir. Her yüzeyde yürüme sesleri burada mevcuttur: Çarpışma yüzey sesleri. ==Default== {|class="wikitable sortable" |- ! ID || Name |- | 0 || Default |- | 1 || Tarmac |- | 2 || Tarmac (damaged) |- | 3 || Tarmac (really damaged) |} ==Concrete== {|class="wikitable sortable" |- ! ID || Name |- | 4 || Pavement |- | 5 || Pavement (damaged) |- | 7 || Concr...")
- 19:33, 30 October 2024 Tr/Interior IDs (hist | edit) [12,128 bytes] Shady (talk | contribs) (Created page with "San Andreas Interior ID listesi. <br> <br> {| class="wikitable" style="width:50%; text-align:center;" !colspan="6"|ID 0 |- | '''Normal world''' |- |} <br> {| class="wikitable" style="width:50%;" !colspan="6"|ID 1 |- ! scope="col"| Interior Name ! scope="col"| X ! scope="col"| Y ! scope="col"| Z |- | '''Ammu-nation 1''' || 289.7870 || -35.7190 || 1003.5160 |- | '''Burglary House 1''' || 224.6351 || 1289.012 || 1082.141 |- | '''The Wellcome Pump (Catalina?)''' || 681.6...")
- 19:30, 30 October 2024 Tr/CJ Clothes (hist | edit) [1,433 bytes] Shady (talk | contribs) (Created page with "Bu sayfalar, CJ'in tüm kıyafetlerine ait görselleri ve detayları içermektedir. *Type 0 - Shirt *Type 1 - Head *Type 2 - Trousers *Type 3 - Shoes *Type 4 - Tattoos: Left Upper Arm *Type 5 - Tattoos: Left Lower Arm *CJ Clothes\Tattoos: Right Upper Arm (6)|Type 6 - Tattoos: Right U...")
- 19:26, 30 October 2024 Tr/Garage (hist | edit) [364 bytes] Shady (talk | contribs) (added tr garage)
- 14:19, 22 October 2024 RemoveGameWorld (hist | edit) [163 bytes] Fernando187 (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Coming soon, see [https://github.com/multitheftauto/mtasa-blue/pull/3627 mtasa-blue PR #3627] ==See Also== {{Building functions}}")
- 14:18, 22 October 2024 RestoreGameWorld (hist | edit) [163 bytes] Fernando187 (talk | contribs) (Created page with "Coming soon, see [https://github.com/multitheftauto/mtasa-blue/pull/3627 mtasa-blue PR #3627]")
- 00:41, 22 October 2024 IsBrowserGPUEnabled (hist | edit) [585 bytes] LopSided (talk | contribs) (Created page with "__NOTOC__ {{Client function}} This function checks if the client has the "Enable GPU rendering" setting enabled, which allows the usage of things like WebGL in browsers. ==Syntax== <syntaxhighlight lang="lua"> bool isBrowserGPUEnabled() </syntaxhighlight> {{OOP||Element/Browser|gpuEnabled}} ===Returns=== Returns ''true'' if the client has browser GPU rendering enabled, ''false'' otherwise. ==See Also== {{CEF_functions}}")
- 06:07, 15 October 2024 GetPedAnimationSpeed (hist | edit) [503 bytes] Tracer (talk | contribs) (Added new function (TODO: Example required!))
- 06:06, 15 October 2024 GetPedAnimationLength (hist | edit) [507 bytes] Tracer (talk | contribs) (Added new function (TODO: Example required!))
- 06:05, 15 October 2024 GetPedAnimationProgress (hist | edit) [515 bytes] Tracer (talk | contribs) (Added new function (TODO: Example required!))
- 18:40, 13 October 2024 HU/GetElementBoneQuaternion (hist | edit) [1,903 bytes] Nico834 (talk | contribs) (Creating the page)
- 18:32, 13 October 2024 HU/SetElementBoneQuaternion (hist | edit) [3,037 bytes] Nico834 (talk | contribs) (Creating the page)
- 03:43, 13 October 2024 TestCustomVars (hist | edit) [114 bytes] LopSided (talk | contribs) (Created page with "Current skin: {{CURRENT_SKIN}} {{#ifeq: {{CURRENT_SKIN}} | darkvector | Congrats, you're using the best skin! }}")
- 19:01, 12 October 2024 SpawnVehicleFlyingComponent (hist | edit) [1,643 bytes] FileEX (talk | contribs) (Created page with "__NOTOC__ {{Shared function}} {{New feature/item|3.0161|1.6.0|22771| This function creates a dynamic (motion-dependent) falling vehicle component.}} {{Note|The maximum number of components that can be created simultaneously is 150. Beyond this limit, no new components will be created until an existing component is removed and the count drops below 150.}} ==Syntax== <syntaxhighlight lang="lua"> bool spawnVehicleFlyingComponent(vehicle theVehicle, number nodeIndex [, num...")
- 17:03, 6 October 2024 DxListSetItemSelected (hist | edit) [1,256 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Esta función sirve para seleccionar una fila de articulos/items de una dxList. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Syntax== <syntaxhighlight lang="lua"> bool dxListSetItemSelected( element element, int index ) </syntaxhighlight> ===Argumentos requeridos=== * '''element''': El elemento dxList. * '''index'''...")
- 16:36, 6 October 2024 DxListGetItemSelected (hist | edit) [1,319 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion obtiene el item y la row seleccionado de una dxList. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxListGetItemSelected(element element)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxList creada. ===Retorna=== * '''valores int: ''' devuelve...")
- 15:42, 6 October 2024 DxScrollSetVertical (hist | edit) [1,028 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion modifica el estilo de posición de la barra de desplazamiento creada dxScroll. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxScrollSetVertical(element element, bool valorSet)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxScroll creada. * ''...")
- 15:24, 6 October 2024 DxScrollSetCurrentPosition (hist | edit) [941 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion modifica la posición del boton de la barra de desplazamiento creada dxScroll. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxScrollSetCurrentPosition(element element, int valor)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxScroll creada. *...")
- 15:09, 6 October 2024 DxScrollGetCurrentPosition (hist | edit) [1,059 bytes] BR4 (talk | contribs) (Created page with " __NOTOC__ {{Client Function}} Esta funcion obtiene la posición de la barra de desplazamiento ya creada dxScroll. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxScrollGetCurrentPosition(element element)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxScroll creada. ===Retorna=== * ''...")
- 14:48, 6 October 2024 DxScrollSetColorButton (hist | edit) [1,273 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion modifica el color del boton para la barra de desplazamiento ya creada dxScroll. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxScrollSetColor(element element, int r, int g, int b, int a)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxScroll c...")
- 11:09, 6 October 2024 DxScroll (hist | edit) [2,159 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Esta función crea una barra de desplazamiento útil. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Syntax== <syntaxhighlight lang="lua"> element dxScroll( int x, int y, int wh, bool vertical, [ element parent = nil, bool roundedScroll = false, int colorBackground = tocolor(25, 25, 35, 255), int colorBoton = tocolor(255, 255,...")
- 10:19, 6 October 2024 DxProgressBarSetColor (hist | edit) [1,084 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion modifica el color de la barra de progreso ya creada dxProgressBar. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxProgressBarSetColor(element element, int r, int g, int b, int a)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxProgressBar crea...")
- 10:01, 6 October 2024 DxProgressBarGetProgress (hist | edit) [869 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion obtiene la posición de la barra de progreso actual del elemento dxProgressBar. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxProgressBarGetProgress(element element)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': la dxProgressBar creada. ==Ejemp...")
- 09:44, 6 October 2024 DxProgressBarSetProgress (hist | edit) [1,049 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client Function}} Esta funcion modifica la posición de la barra de progreso actual del elemento dxProgressBar. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Sintaxis== <syntaxhighlight lang="lua">bool dxProgressBarSetProgress(element, progress)</syntaxhighlight> ===Argumentos requeridos=== * '''element''': La dxProgressBar creada. * '''...")
- 09:30, 6 October 2024 DxProgressBar (hist | edit) [1,951 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Esta función crea una barra de progreso útil. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Syntax== <syntaxhighlight lang="lua"> element dxProgressBar( int x, int y, int w, int h, [ element parent = nil , bool roundedProgressBar = false, int colorBackground = tocolor(255, 255, 255, 255), int colorProgress = tocolor(255, 255...")
- 08:35, 6 October 2024 DxLabel (hist | edit) [2,148 bytes] BR4 (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Esta función crea una etiqueta de texto DX. <small>'''<span style="color:#ff0000; text-shadow:black 0em 0.1em 0.1em;">''Aviso: Esta es una función exportada por Modern-Library!''</span>'''</small> ==Syntax== <syntaxhighlight lang="lua"> element dxLabel( int x, int y, int w, int h, string texto, [ element parent = nil , string alignX = 'left', string alignY = 'top', int outline = nil, int colorText = tocolor(255, 255, 255, 255), int...")
- 16:23, 5 October 2024 Dgs3DInterfaceProcessLineOfSight (hist | edit) [1,587 bytes] Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function casts a ray through two points to the dgs 3d interface, and tells you information about the point that was hit, if any. ==Syntax== Return values labelled for ease of reference. <syntaxhighlight lang="lua"> bool -- hit float float float -- hitX, hitY, hitZ float float -- hitInterfaceX, hitInterfaceY dgs3DInterfaceProcessLineOfSight ( dgs-3dinterface interface,...")
- 19:16, 30 September 2024 IsPlayerCrosshairVisible (hist | edit) [712 bytes] FileEX (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22751|This function checks if the local player has showing crosshair.}} {{Note|This function always returns true for '''spraycan''' and '''fire extinguisher'''.}} ==Syntax== <syntaxhighlight lang="lua">bool isPlayerCrosshairVisible()</syntaxhighlight> ===Returns=== Returns ''true'' if the player has the crosshair visible, ''false'' otherwise. ==Example== <syntaxhighlight lang="lua"> function check() out...")
- 06:01, 29 September 2024 Slipe (hist | edit) [519 bytes] CrosRoad95 (talk | contribs) (Created page with "<big><big>Native C# for MTA</big></big> With Slipe Server you're able to run a Native C# MTA server. Making use of the entire dotnet ecosytem, any NuGet package you want, industry-standard ORMs and logging frameworks, and far more. Slipe Server enables you to make use of the full power of C#. This includes but is not limited to: type safety, inheritance, multithreading and async/await. See more at: https://server.mta-slipe.com/ Get started at: https://github.com/mta...")
- 13:28, 25 September 2024 ResetWorldProperties (hist | edit) [1,802 bytes] FileEX (talk | contribs) (Created page with "__NOTOC__ {{Shared function}} {{New feature/item|3.0161|1.6.0|22741|This function resets all world properties to default.}} ==Syntax== <syntaxhighlight lang="lua">nil resetWorldProperties( [ bool rsetSpecialProperties = true, bool resetWorldProperties = true, bool resetWeatherProperties = true, bool resetLODs = true, bool resetSounds = true, bool resetGlitches = true, bool resetJetpackWeapons = true ] )</syntaxhighlight> ===Optional arguments=== {{OptionalArg}} * '''re...")
- 13:54, 17 September 2024 PL/Anti-cheat guide (hist | edit) [20,832 bytes] FileEX (talk | contribs) (Translation)
- 20:05, 15 September 2024 GetElementBoneQuaternion (hist | edit) [1,833 bytes] Nico834 (talk | contribs) (Add documentation)
- 19:37, 15 September 2024 SetElementBoneQuaternion (hist | edit) [2,853 bytes] Nico834 (talk | contribs) (Add documentation)
- 18:30, 12 September 2024 PL/Element data (hist | edit) [10,941 bytes] FileEX (talk | contribs) (Translation)