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Track the most recent changes to the wiki on this page.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
1 January 2025
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m 10:28 | EngineStreamingGetMemorySize 2 changes history 0 [J.Chaikos (2×)] | |||
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10:28 (cur | prev) 0 J.Chaikos talk contribs (incorrect function name) | |||
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10:26 (cur | prev) 0 J.Chaikos talk contribs (the compiler gives a nil value error for the outputChatbox function) |
m 00:50 | SetVehicleDirtLevel diffhist +30 FileEX talk contribs (Undo revision 81504 by FileEX (talk)) |
31 December 2024
m 19:36 | Template:Player functions diffhist +272 FileEX talk contribs |
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N 19:34 | SetPlayerHudComponentProperty 3 changes history +2,510 [FileEX (3×)] | |||
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19:34 (cur | prev) −6 FileEX talk contribs (→Required Arguments) | |||
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19:18 (cur | prev) +124 FileEX talk contribs | |||
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18:57 (cur | prev) +2,392 FileEX talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22868|This function allows for modifying HUD properties, such as text or bar color, position, size, and more.}} {{Note|Due to a rendering bug in GTA, setting transparency for text with outline or shadow causes a visual glitch, resulting in blurred/smudged text. Transparency only works correctly on text without outline and shadow.}} thumb|right|Example of a modified HUD. ==Syntax=...") |
N 19:33 | ResetPlayerHudComponentProperty diffhist +1,143 FileEX talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22868|This function resets the specified property to its default value.}} ==Syntax== <syntaxhighlight lang="lua"> bool resetPlayerHudComponentProperty (string component, string property) </syntaxhighlight> {{OOP||player:getHudComponentProperty||setPlayerHudComponentProperty}} ===Required Arguments=== *'''component:''' The component whose property you want to reset. See HUD Components. *'''property:'...") |
N 19:27 | GetPlayerHudComponentProperty diffhist +1,061 FileEX talk contribs (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0161|1.6.0|22868|This function gets the value of the specified HUD property.}} ==Syntax== <syntaxhighlight lang="lua"> mixed getPlayerHudComponentProperty (string component, string property) </syntaxhighlight> {{OOP||player:getHudComponentProperty||setPlayerHudComponentProperty}} ===Required Arguments=== *'''component:''' The component whose property you want to retrieve. See HUD Components. *'''property:''' T...") |
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N 19:15 | HUD Components 3 changes history +3,163 [FileEX (3×)] | |||
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19:15 (cur | prev) +33 FileEX talk contribs | |||
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19:12 (cur | prev) +244 FileEX talk contribs (→Properties) | |||
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19:10 (cur | prev) +2,886 FileEX talk contribs (Created page with "This page contains a list of HUD components and their properties. ===Components=== :*'''all:''' All of the following at the same time :*'''ammo:''' The display showing how much ammo the player has in their weapon :*'''area_name:''' The text that appears containing the name of the area a player has entered :*'''armour:''' The display showing the player's armor :*'''breath:''' The display showing the player's breath :*'''clock:''' The display showing the in-game time :*''...") |
18:55 | Upload log FileEX talk contribs uploaded File:HUD properties.png |
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m 18:35 | Changes in 1.6.1 9 changes history +1,373 [FileEX (9×)] | |||
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18:35 (cur | prev) +147 FileEX talk contribs | |||
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18:10 (cur | prev) +634 FileEX talk contribs (Update) | |||
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17:50 (cur | prev) +1 FileEX talk contribs (→More Technical Changes and Bug Fixes) | |||
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17:49 (cur | prev) −539 FileEX talk contribs (→Shared) | |||
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17:46 (cur | prev) +375 FileEX talk contribs (Visual improvements) | |||
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17:35 (cur | prev) 0 FileEX talk contribs (→Functions) | |||
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17:34 (cur | prev) +167 FileEX talk contribs (Visual improvements) | |||
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17:20 (cur | prev) +209 FileEX talk contribs (→Shared) | |||
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17:07 (cur | prev) +379 FileEX talk contribs (Visual improvements) |
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m 18:30 | SetVehiclePanelState 3 changes history +667 [FileEX (3×)] | |||
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18:30 (cur | prev) −3 FileEX talk contribs (→Optional Arguments) | |||
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18:26 (cur | prev) +5 FileEX talk contribs | |||
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18:25 (cur | prev) +665 FileEX talk contribs |
14:00 | User creation log User account Miliomos talk contribs was created |
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N 03:17 | IsElementOnFire 2 changes history +518 [FileEX (2×)] | |||
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03:17 (cur | prev) 0 FileEX talk contribs (→Example) | |||
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03:16 (cur | prev) +518 FileEX talk contribs (Created page with "__NOTOC__ {{Shared function}} {{New feature/item|3.0161|1.6.0|22864|This function checks if the specified element is on fire or not.}} ==Syntax== <syntaxhighlight lang="lua"> bool isElementOnFire ( element theElement ) </syntaxhighlight> {{OOP||element:isOnFire|onFire|setElementOnFire}} ===Required Arguments=== *'''theElement''': The element to check. ===Returns=== Returns ''true'' if the element is on fire, ''false'' otherwise. ==Example== {{Needs Ex...") |
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N 03:14 | SetElementOnFire 3 changes history +797 [FileEX (3×)] | |||
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03:14 (cur | prev) +89 FileEX talk contribs | |||
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03:12 (cur | prev) +4 FileEX talk contribs (→See Also) | |||
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03:11 (cur | prev) +704 FileEX talk contribs (Created page with "__NOTOC__ {{Shared function}} {{New feature/item|3.0161|1.6.0|22864| This function can be used to set a element on fire or extinguish a fire on it. Supported types are ped, vehicle and object.}} ==Syntax== <syntaxhighlight lang="lua"> bool setElementOnFire ( element theElement, bool isOnFire ) </syntaxhighlight> {{OOP||element:setOnFire|onFire|isElementOnFire}} ===Required Arguments=== *'''theElement:''' The element that we want to set/unset....") |
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m 03:12 | Template:Element functions 3 changes history +208 [FileEX (3×)] | |||
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03:12 (cur | prev) 0 FileEX talk contribs | |||
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03:07 (cur | prev) +79 FileEX talk contribs | |||
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03:06 (cur | prev) +129 FileEX talk contribs |
m 03:04 | IsPedOnFire diffhist +32 FileEX talk contribs |
m 03:04 | SetPedOnFire diffhist +33 FileEX talk contribs |
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N 03:02 | SetElementLighting 2 changes history +896 [FileEX (2×)] | |||
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03:02 (cur | prev) +15 FileEX talk contribs | |||
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02:59 (cur | prev) +881 FileEX talk contribs (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0161|1.6.0|22862|This function changes the lighting value for the specified element. This can be a player, ped, vehicle, object, weapon.}} {{Note|Lighting is calculated in real-time, so you will likely need onClientRender or onClientPreRender.}} ==Syntax== <syntaxhighlight lang="lua"> bool setElementLighting ( element theElement, float lighting ) </syntaxhighlight> {{OOP||element:set...") |
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m 03:01 | GetElementLighting 3 changes history +46 [FileEX (3×)] | |||
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03:01 (cur | prev) +15 FileEX talk contribs | |||
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03:00 (cur | prev) +12 FileEX talk contribs | |||
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02:49 (cur | prev) +19 FileEX talk contribs |
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m 02:48 | SetVehicleNitroActivated 2 changes history +73 [FileEX (2×)] | |||
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02:48 (cur | prev) +51 FileEX talk contribs | |||
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02:36 (cur | prev) +22 FileEX talk contribs |
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m 02:47 | AddVehicleSirens 2 changes history +72 [FileEX (2×)] | |||
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02:47 (cur | prev) +50 FileEX talk contribs | |||
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02:42 (cur | prev) +22 FileEX talk contribs |
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m 02:47 | RemoveVehicleSirens 2 changes history +72 [FileEX (2×)] | |||
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02:47 (cur | prev) +49 FileEX talk contribs | |||
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02:43 (cur | prev) +23 FileEX talk contribs |
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m 02:41 | Template:Vehicle functions 3 changes history +150 [FileEX (3×)] | |||
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02:41 (cur | prev) −12 FileEX talk contribs | |||
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02:32 (cur | prev) 0 FileEX talk contribs | |||
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02:30 (cur | prev) +162 FileEX talk contribs |