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- ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''3 KB (436 words) - 00:36, 3 January 2022
- {{Client function}} local dummyGUIElement = DGS:dgsCreateLabel ( 0.45, 0.48, 0.10, 0.04, "Hello world", true )1 KB (199 words) - 21:19, 3 May 2021
- ...22195|Added also as a server-side function. Previously only available as a client-side function.}} Checks if a special world property (cheat) is enabled or not.2 KB (197 words) - 08:34, 9 September 2023
- {{Server client function}} Returns the number of markers that currently exist in the world.756 bytes (88 words) - 13:40, 10 October 2023
- {{Server client function}} {{World functions}}675 bytes (77 words) - 11:54, 22 April 2013
- {{Client function}} {{Client world functions}}944 bytes (116 words) - 21:23, 7 October 2022
- '''Client-side''' development mode commands: * '''[[Client_Commands#showsound|showsound]]''': Enables world sound ids to be printed in the debug output window.2 KB (253 words) - 14:48, 30 April 2024
- {{Client function}} {{Client world functions}}836 bytes (105 words) - 09:13, 12 July 2017
- The searchlight class represents special spotlights in the GTA world. They are different to common spotlights because their visual effects. ==Related scripting functions==1 KB (198 words) - 18:45, 15 April 2021
- The searchlight class represents special spotlights in the GTA world. They are different to common spotlights because their visual effects. ==Related scripting functions==1 KB (198 words) - 18:44, 15 April 2021
- {{client function}} <section name="Client" class="client" show="true">2 KB (186 words) - 03:42, 25 September 2018
- {{Server client function}} {{World functions}}922 bytes (115 words) - 23:16, 11 January 2023
- {{Client event}} ...] is to be used. This event allows detection of click positions of the 3D world.5 KB (589 words) - 10:10, 13 May 2017
- {{Server client function}} {{World functions}}726 bytes (101 words) - 12:03, 29 March 2013
- {{Server client function}} {{World functions}}882 bytes (105 words) - 10:37, 8 May 2020
- {{Server client function}} <section name="Client" class="client" show="true">1,002 bytes (126 words) - 22:51, 8 March 2012
- {{Client function}} <section name="Client" class="client" show="true">905 bytes (109 words) - 14:03, 4 October 2016
- {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.1 KB (135 words) - 20:58, 2 January 2015
- ...his is the primary means of passing information between the server and the client. Clients have a similar [[triggerServerEvent]] function that can do the rev ...to be passed as they do not necessarily have a valid representation on the client.6 KB (781 words) - 04:03, 19 April 2024
- {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the puff originates.1 KB (136 words) - 20:59, 2 January 2015