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- {{Client function}} int guiComboBoxGetItemCount ( element comboBox )1 KB (153 words) - 13:20, 22 July 2019
- {{Server client function}} ...ecuted on the server-side and does not detect the function executed on the client-side.}}4 KB (543 words) - 15:09, 6 November 2024
- {{Server client function}} *'''theWater:''' the water element to change.4 KB (514 words) - 23:09, 22 October 2023
- {{Server client function}} Returns a ''team'' element representing the team the player is on, ''false'' if the player is not part1 KB (157 words) - 23:58, 23 July 2018
- {{Client function}} int guiGridListGetSelectionMode ( gui-Element gridlist )3 KB (273 words) - 15:53, 27 June 2019
- {{RU/Server client function}} bool setElementPosition ( element theElement, float x, float y, float z [, bool warp = true ] )6 KB (510 words) - 23:46, 5 January 2017
- {{Server client function}} bool setElementPosition ( element theElement, float x, float y, float z [, bool warp = true ] )5 KB (635 words) - 02:48, 9 December 2012
- ...="lua">boolean, element, string convertTextToSpeech ( string text [, table/element broadcastTo = root, string language = "en" ] )</syntaxhighlight> ...lement, the speech will be heard by the players which are children of that element. This parameter is '''ONLY''' serverside; if you're using this function cli6 KB (752 words) - 17:48, 8 May 2020
- ...when it comes to more complicated things which can be implemented with dx functions easily, using existing DGS elements and plguins seems to be strenuous. ...lements. This means, your plugins will be able to support all of the basic functions of DGS.6 KB (797 words) - 03:56, 9 March 2022
- === Client === * Made GUI-functions accept vectors5 KB (566 words) - 19:40, 29 December 2022
- {{Server client function}} ...e'' if the ped is carrying a jetpack, ''false'' if he is not or an invalid element was passed.2 KB (201 words) - 17:14, 7 November 2024
- {{Server client function}} This function checks if an element is within a radar area.1 KB (147 words) - 10:26, 30 January 2022
- {{Server client function}} ...n ''integer'' of the amount of ammo in the pickup, ''false'' if the pickup element is invalid, 0 if it's no weapon pickup.1 KB (164 words) - 08:09, 4 November 2020
- ===Client=== The root element.10 KB (1,314 words) - 13:22, 24 October 2018
- {{Server client function}} *'''taxi:''' The vehicle element of the taxi that you wish to turn the light on.1 KB (143 words) - 02:25, 1 August 2018
- {{Client function}} int guiGridListInsertRowAfter ( element gridList, int rowIndex )2 KB (336 words) - 06:27, 16 January 2023
- {{Server client function}} *'''taxi:''' The vehicle element of the taxi that you wish to get the light state of.1 KB (165 words) - 16:38, 3 August 2020
- ==Serverside functions== [element triggerFrom = getRootElement()],7 KB (909 words) - 23:18, 3 July 2012
- {{Server client function}} {{New feature/item|3.0156|1.5.5|12009|Implemented also for client-sided vehicles.}}8 KB (852 words) - 19:55, 5 January 2022
- {{Client function}} bool guiComboBoxSetSelected ( element comboBox, int itemIndex )2 KB (292 words) - 20:40, 7 November 2018