Template:Client player events: Difference between revisions

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*[[onClientPlayerChangeNick]]
<ul>
*[[onClientPlayerChoke]]
<li>[[onClientPlayerChangeNick]]</li>
*[[onClientPlayerDamage]]
<li>[[onClientPlayerChoke]]</li>
*[[onClientPlayerHeliKilled]]
<li>[[onClientPlayerDamage]]</li>
*[[onClientPlayerHitByWaterCannon]]
<li>[[onClientPlayerHeliKilled]]</li>
*[[onClientPlayerJoin]]
<li>[[onClientPlayerHitByWaterCannon]]</li>
*[[onClientPlayerPickupHit]]
<li>[[onClientPlayerJoin]]</li>
*[[onClientPlayerPickupLeave]]
<li>[[onClientPlayerPickupHit]]</li>
*[[onClientPlayerQuit]]
<li>[[onClientPlayerPickupLeave]]</li>
*[[onClientPlayerRadioSwitch]]
<li>[[onClientPlayerQuit]]</li>
*[[onClientPlayerSpawn]]
<li>[[onClientPlayerRadioSwitch]]</li>
*[[onClientPlayerStealthKill]]
<li>[[onClientPlayerSpawn]]</li>
*[[onClientPlayerStuntFinish]]
<li>[[onClientPlayerStealthKill]]</li>
*[[onClientPlayerStuntStart]]
<li>[[onClientPlayerStuntFinish]]</li>
*[[onClientPlayerTarget]]
<li>[[onClientPlayerStuntStart]]</li>
*[[onClientPlayerVehicleEnter]]
<li>[[onClientPlayerTarget]]</li>
*[[onClientPlayerVehicleExit]]
<li>[[onClientPlayerVehicleEnter]]</li>
*[[onClientPlayerVoicePause]]
<li>[[onClientPlayerVehicleExit]]</li>
*[[onClientPlayerVoiceResumed]]
<li>[[onClientPlayerVoicePause]]</li>
*[[onClientPlayerVoiceStart]]
<li>[[onClientPlayerVoiceResumed]]</li>
*[[onClientPlayerVoiceStop]]
<li>[[onClientPlayerVoiceStart]]</li>
*[[onClientPlayerWasted]]
<li>[[onClientPlayerVoiceStop]]</li>
*[[onClientPlayerWeaponFire]]
<li>[[onClientPlayerWasted]]</li>
*[[onClientPlayerWeaponSwitch]]
<li>[[onClientPlayerWeaponFire]]</li>
<li>[[onClientPlayerWeaponSwitch]]</li>
</ul>


<noinclude>[[Category:Events templates]]</noinclude>
<noinclude>[[Category:Events templates]]</noinclude>

Latest revision as of 14:02, 7 August 2023