Template:Client player events: Difference between revisions
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*[[onClientPlayerSpawn]] | *[[onClientPlayerSpawn]] | ||
*[[onClientPlayerStealthKill]] | *[[onClientPlayerStealthKill]] | ||
*[[onClientPlayerStuntFinish]] | |||
*[[onClientPlayerStuntStart]] | *[[onClientPlayerStuntStart]] | ||
*[[onClientPlayerTarget]] | *[[onClientPlayerTarget]] | ||
*[[onClientPlayerVehicleEnter]] | *[[onClientPlayerVehicleEnter]] |
Revision as of 20:54, 2 April 2018
- onClientPlayerChangeNick
- onClientPlayerChoke
- onClientPlayerDamage
- onClientPlayerHeliKilled
- onClientPlayerHitByWaterCannon
- onClientPlayerJoin
- onClientPlayerPickupHit
- onClientPlayerPickupLeave
- onClientPlayerQuit
- onClientPlayerRadioSwitch
- onClientPlayerSpawn
- onClientPlayerStealthKill
- onClientPlayerStuntFinish
- onClientPlayerStuntStart
- onClientPlayerTarget
- onClientPlayerVehicleEnter
- onClientPlayerVehicleExit
- onClientPlayerVoicePause
- onClientPlayerVoiceResumed
- onClientPlayerVoiceStart
- onClientPlayerVoiceStop
- onClientPlayerWasted
- onClientPlayerWeaponFire
- onClientPlayerWeaponSwitch