Template:Client player functions: Difference between revisions
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* [[doesPlayerHaveJetPack]] | * [[doesPlayerHaveJetPack]] | ||
* [[isPlayerDead]] | * [[isPlayerDead]] | ||
* [[isPlayerDoingTask]] | |||
* [[isPlayerDucked]] | * [[isPlayerDucked]] | ||
* [[isPlayerInVehicle]] | * [[isPlayerInVehicle]] | ||
Line 11: | Line 12: | ||
* [[getPlayerHealth]] | * [[getPlayerHealth]] | ||
* [[getPlayerName]] | * [[getPlayerName]] | ||
* [[getPlayerOccupiedVehicle]] | |||
* [[getPlayerPing]] | * [[getPlayerPing]] | ||
* [[getPlayerTarget]] | * [[getPlayerTarget]] | ||
* [[getPlayerTargetStart]] | * [[getPlayerTargetStart]] | ||
Line 19: | Line 20: | ||
* [[getPlayerTargetCollision]] | * [[getPlayerTargetCollision]] | ||
* [[getPlayerTotalAmmo]] | * [[getPlayerTotalAmmo]] | ||
* [[getPlayerTask]] | * [[getPlayerTask]] | ||
* [[getPlayerSimplestTask]] | * [[getPlayerSimplestTask]] | ||
* [[ | * [[getPlayerStat]] | ||
* [[getPlayerWeaponSlot]] | |||
* [[setPlayerWeaponSlot]] | * [[setPlayerWeaponSlot]] |
Revision as of 17:40, 9 April 2007
- doesPlayerHaveJetPack
- isPlayerDead
- isPlayerDoingTask
- isPlayerDucked
- isPlayerInVehicle
- isPlayerMuted
- isPlayerOnGround
- isPlayerUnderWater
- getLocalPlayer
- getPlayerAmmoInClip
- getPlayerArmor
- getPlayerHealth
- getPlayerName
- getPlayerOccupiedVehicle
- getPlayerPing
- getPlayerTarget
- getPlayerTargetStart
- getPlayerTargetEnd
- getPlayerTargetRange
- getPlayerTargetCollision
- getPlayerTotalAmmo
- getPlayerTask
- getPlayerSimplestTask
- getPlayerStat
- getPlayerWeaponSlot
- setPlayerWeaponSlot