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Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.

Please use isPedOnGround instead.

This function is used to determine whether or not a player is on the ground. This is for on-foot usage only.


Click to collapse [-]
Server and client
bool isPlayerOnGround ( player thePlayer )

Required Arguments

  • thePlayer: The player you are checking.


Returns true if the player is on foot and on the ground, false otherwise, even if he is in a vehicle capable of flying.


Click to collapse [-]
Serverside example

This example checks if the player who enters the 'amiflying' command is on the ground and outputs a message.

function isHeFlying ( sourcePlayer )
    if ( isPlayerOnGround ( sourcePlayer ) ) then
        outputChatBox ( "No, you're not flying, you're just stoned!", sourcePlayer )
        outputChatBox ( "Is it a bird, is it a plane... No it's " .. getClientName ( sourcePlayer ) .. "!", sourcePlayer )
addCommandHandler ( "amiflying", isHeFlying )

See Also