TextDisplayRemoveObserver: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua">bool textDisplayRemoveObserver ( textdisplay display, player playerToRemove )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== |
Revision as of 16:14, 7 July 2009
Description
This function removes a player observer of a textdisplay. This stops the player from being able to see textitems that the textdisplay contains.
Syntax
bool textDisplayRemoveObserver ( textdisplay display, player playerToRemove )
Required Arguments
- display: The textdisplay to remove the player from as an observer.
- playerToRemove: The player that should be removed from the textdisplay.
Example
This example creates a new display and a "Hello World" text item for a player. It then removes it from his screen 5 seconds later
display = textCreateDisplay ( ) --create the display textDisplayAddObserver ( display, thePlayer ) --add an observer newtextitem = textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 ) --create our "Hello World" text item textDisplayAddText ( display, newtextitem ) --add this to the display setTimer ( textDisplayRemoveObserver, 5000,1, display, thePlayer ) --set a timer to remove this 5 seconds later.
See Also
- textCreateDisplay
- textCreateTextItem
- textDestroyDisplay
- textDestroyTextItem
- textDisplayAddObserver
- textDisplayAddText
- textDisplayGetObservers
- textDisplayIsObserver
- textDisplayRemoveObserver
- textDisplayRemoveText
- textItemGetColor
- textItemGetPosition
- textItemGetPriority
- textItemGetScale
- textItemGetText
- textItemSetColor
- textItemSetPosition
- textItemSetPriority
- textItemSetScale
- textItemSetText