ZH-CN/1.5.1 版本新特性
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MTA:SA Releases | Changelog Pages |
---|---|
1.0 | 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 |
1.1 | 1.1.0 • 1.1.1 |
1.2 | 1.2.0 |
1.3 | 1.3.0 • 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 |
1.4 | 1.4.0 • 1.4.1 |
1.5 | 1.5.0 • 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 • 1.5.6 • 1.5.7 • 1.5.8 • 1.5.9 |
1.6 | 1.6.0 • 1.6.1 |
Main Additions / Changes
- Added "shared" export type in meta.xml
- Added Lua source encryption option
- Added the ability to cancel onClientKey
- Added escape to onClientKey (can't be cancelled twice in a row)
- Added SettingHUDMatchAspectRatio, SettingAspectRatio to dxGetStatus
Client
New Functions
- Added playSFX
- Added playSFX3D
- Added getSFXStatus
- Added setHeliBladeCollisionsEnabled
- Added getHeliBladeCollisionsEnabled
- Added getEventHandlers
New Events
Changes / Bug Fixes
- Fixed vehicle upgrades
- Fixed warpPedIntoVehicle causing desync when two players try to enter at the same time via vehicle_enter and warpPedIntoVehicle
- Fixed map editor crash
- Fixed debug filename for compiled scripts
- Fixed applying weapon mods may remove your weapon
- Fixed crash when streaming in tec-9 with a replaced weapon model
- Fixed console(F8) input focus begin lost sometimes
- Fixed building removal crashing after loading/unloading a model 16 times
- Fixed projectile-type weapons messing up ammo count
- Fixed guiCreateFont fails each second time resource is started
- Fixed client ammo desync when using giveWeapon sometimes
- Fixed guiLabelGetTextExtent not working with unicode
- Fixed onColShapeHit isn't triggered for towed vehicles server side
- Fixed GUI scrollpanes and scrollbars don't trigger onClientMouseEnter/Leave
- Fixed warpPedIntoVehicle after cancelEvent() of onVehicleStartEnter causes network trouble
- Fixed onPedWasted not triggered, when ped died because the vehicle he was in, exploded
- Fixed server createColPolygon
- Fixed a crash when destroying an object in onClientColShapeHit / onClientElementColShapeHit
- Fixed lightweight sync packet being misread on the client sometimes
- Fixed getLatentEventHandles sometimes returning false instead of an empty table
- Fixed setAccountData clips the digits after the decimal point
- Fixed peds/players being removed from vehicles that fall through the ground
Server
New Functions
New Events
Changes / Bug Fixes
Resources
- Added sfxbrowser resource
- Fixed instant reload exploits for the reload resource
- Fixed 'Use LODs' option in the map editor resource
- Fixed various things in admin, acpanel, freeroam, parachute and race resources
Editor
Extra information
More detailed information available on Bug tracker Changelog and Google Code repositories:
- MTA:SA: from r5593 to r5800
- Resources: from r938 to r955
- MTASA 1.3.4 released