GetPedAnimationData
From Multi Theft Auto: Wiki
Note:
This function doesn't exist in 1.0.1 --50p 22:06, 9 October 2009 (UTC)
| | Script Example Missing Function GetPedAnimationData needs a script example, help out by writing one. |
Before submitting check out Editing Guidelines Script Examples. |
This function is used to return the animation data of a player or ped that was set using setPedAnimation.
Syntax
table getPedAnimationData ( ped thePed )
Required Arguments
- thePed: the player or ped you want to get the animation data of.
Returns
Returns a table containing information about animation. These keys are present in the table:
- name: string - name of the animation
- block_name: string - name of animation block
- loop: boolean - is animation looping?
- update_position: boolean - updating position
- interruptible: boolean - is animation interruptible?
- time: float - duration of the animation
- start_time: float - starting point
- finished: boolean - has animation finished playing?
- speed: float - speed
- blend_speed: float - blending speed
See Also
- canPedBeKnockedOffBike
- createPed
- doesPedHaveJetPack
- getPedAmmoInClip
- getPedAnimation
- getPedAnimationData
- getPedArmor
- getPedBonePosition
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedMoveState
- getPedOccupiedVehicle
- getPedRotation
- getPedSimplestTask
- getPedSkin
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- isPedChoking
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- isPedFrozen
- isPedHeadless
- isPedInVehicle
- isPedInWater
- isPedOnFire
- isPedOnGround
- setPedAimTarget
- setPedAnimation
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedDoingGangDriveby
- setPedFrozen
- setPedHeadless
- setPedLookAt
- setPedOnFire
- setPedRotation
- setPedSkin
- setPedVoice
- setPedWeaponSlot
- setPedFootBloodEnabled