SetPedFootBloodEnabled
From Multi Theft Auto: Wiki
This function makes a players foot prints bloody.
Syntax
Required Arguments
- thePlayer: The player to give bloody foot prints to.
- enabled: Boolean specifying whether or not to have bloody feet.
Returns
Returns true if changing the players bloody feet status worked.
Example
This example gives the player bloody feet forever.
Click to collapse [-]
ClientsetPedFootBloodEnabled(localPlayer, true)
See Also
- canPedBeKnockedOffBike
- createPed
- doesPedHaveJetPack
- getPedAmmoInClip
- getPedAnimation
- getPedAnimationData
- getPedArmor
- getPedBonePosition
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedMoveState
- getPedOccupiedVehicle
- getPedRotation
- getPedSimplestTask
- getPedSkin
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- isPedChoking
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- isPedFrozen
- isPedHeadless
- isPedInVehicle
- isPedInWater
- isPedOnFire
- isPedOnGround
- setPedAimTarget
- setPedAnimation
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedDoingGangDriveby
- setPedFrozen
- setPedHeadless
- setPedLookAt
- setPedOnFire
- setPedRotation
- setPedSkin
- setPedVoice
- setPedWeaponSlot
- setPedFootBloodEnabled