GetPlayerArmor: Difference between revisions

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__NOTOC__
__NOTOC__
==Description==
{{Server client function}}
{{Deprecated|getPedArmor|}}
 
This function returns a float that contains the current armor for the specified [[player]].
This function returns a float that contains the current armor for the specified [[player]].


==Syntax==
==Syntax==
float [[getPlayerArmor]] ( [[player]] player )
<syntaxhighlight lang="lua">float getPlayerArmor ( player thePlayer )</syntaxhighlight>


===Required Arguments===
===Required Arguments===
*'''player''': The [[player]] whose armor you want to check
*'''thePlayer:''' The [[player]] whose armor you want to check
 
===Returns===
A ''float'' with the armor, ''false'' if an invalid player was given.


==Example==
==Example==
armor = [[getPlayerArmor]] ( [[findPlayer]] ( "Someguy" ) )
This example defines a "showarmor" console command that shows the player that executes it how much armor he has.
[[serverchat]] ( "Someguy's current Armor: ", armor, "." )
<section name="Client" class="client" show="true">
<syntaxhighlight lang="lua">
function showArmor ( )
local me = getLocalPlayer ( )
local armor = getPlayerArmor ( me )
outputChatBox( "Your armor: " .. armor, me )
end
addCommandHandler ( "showarmor", showArmor )
</syntaxhighlight>
</section>
 
==See Also==
{{Player functions}}

Latest revision as of 16:14, 13 February 2015

Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.

Please use getPedArmor instead.


This function returns a float that contains the current armor for the specified player.

Syntax

float getPlayerArmor ( player thePlayer )

Required Arguments

  • thePlayer: The player whose armor you want to check

Returns

A float with the armor, false if an invalid player was given.

Example

This example defines a "showarmor" console command that shows the player that executes it how much armor he has.

Click to collapse [-]
Client
function showArmor ( )
	local me = getLocalPlayer ( )
	local armor = getPlayerArmor ( me )
	outputChatBox( "Your armor: " .. armor, me )
end
addCommandHandler ( "showarmor", showArmor )

See Also