GetPlayerTargetEnd

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Revision as of 21:02, 20 April 2011 by Arran Fortuna (talk | contribs)
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Emblem-important.png This function is deprecated. This means that its use is discouraged and that it might not exist in future versions, but there should be a more generic way to perform what it does.


Please use getPedTargetEnd

This function allows retrieval of the position where a players target range ends, when he is aiming with a weapon.

Syntax

float float float getPlayerTargetEnd ( player targetingPlayer )

Required Arguments

  • targetingPlayer: The player who is targeting whose target end you wish to retrieve

Returns

Returns three floats, x,y,z, representing the position where the player's target ends according to his range, or false if it was unsuccessful.

Example

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--add an example here

See Also

-- leave this unless you complete the function