HU/getPedOccupiedVehicle

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Revision as of 17:54, 7 October 2018 by Surge (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} This function gets the vehicle that the ped is currently in or is trying to enter, if any. ==Syntax== <syntaxhighlight lang="lua">veh...")
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This function gets the vehicle that the ped is currently in or is trying to enter, if any.

Syntax

vehicle getPedOccupiedVehicle ( ped thePed )

OOP Syntax Help! I don't understand this!

Note: Set the variable to nil to execute removePedFromVehicle
Method: ped:getOccupiedVehicle(...)
Variable: .vehicle
Counterpart: warpPedIntoVehicle


Required Arguments

  • thePed: The ped whose vehicle you're looking up.

Returns

Returns the vehicle that the specified ped is in, or false if the ped is not in a vehicle or is an invalid ped.

Example

When a ped enters the 'getcarname' command and is currently in a vehicle, this example outputs the name of the vehicle.

function showVehicleName ( thePlayer )
   local theVehicle = getPedOccupiedVehicle ( thePlayer )
   if theVehicle then
      outputChatBox ( "Name of the Vehicle: " .. getVehicleName ( theVehicle ), thePlayer )
   else
      outputChatBox ( "You do not have a Vehicle!", thePlayer, 255, 0, 0, true )
   end
end
addCommandHandler ( "getcarname", showVehicleName )

See Also