IsVoiceEnabled: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(→‎Syntax: OOP syntax added)
No edit summary
Line 10: Line 10:
bool isVoiceEnabled ( )
bool isVoiceEnabled ( )
</syntaxhighlight>  
</syntaxhighlight>  
{{OOP||Player.isVoiceEnabled|voiceEnabled|}}
{{OOP||[[Player]].isVoiceEnabled|voiceEnabled|}}
===Returns===
===Returns===
Returns ''true'' if the voice is enabled on the server, ''false'' otherwise.
Returns ''true'' if the voice is enabled on the server, ''false'' otherwise.

Revision as of 23:22, 28 December 2014

ADDED/UPDATED IN VERSION 1.4 r4639:

Added to client side.

This function allows you to make the server reveal whether or not voice is currently enabled.

Syntax

bool isVoiceEnabled ( )

OOP Syntax Help! I don't understand this!

Method: Player.isVoiceEnabled(...)
Variable: .voiceEnabled


Returns

Returns true if the voice is enabled on the server, false otherwise.

Example

Click to collapse [-]
Server

This example shows how to forbid use voice for muted (in chat) players

-- only if voice enabled
if isVoiceEnabled() then
    -- adding handler for voice start event
    addEventHandler( 'onPlayerVoiceStart', root,
        function()
            -- if player is muted in chat
            -- do not broadcast his voice to other players
            if isPlayerMuted(source) then cancelEvent() end
        end
    )
end

See Also