OnClientVehicleStartExit: Difference between revisions
Jump to navigation
Jump to search
(Introduced the new event parameter: door) |
OpenIDUser32 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{Client event}} | {{Client event}} | ||
__NOTOC__ | __NOTOC__ | ||
Line 10: | Line 9: | ||
*'''thePlayer:''' the player who started exiting the vehicle. | *'''thePlayer:''' the player who started exiting the vehicle. | ||
*'''seat:''' the number of the seat that the player was sitting on. | *'''seat:''' the number of the seat that the player was sitting on. | ||
{{New feature|3.0110|1.1| | {{New feature/item|3.0110|1.1|| | ||
*'''door:''' the number of the door that the player is using to leave. | *'''door:''' the number of the door that the player is using to leave. | ||
}} | }} | ||
Line 17: | Line 16: | ||
The source of this event is the vehicle that the player started to exit. | The source of this event is the vehicle that the player started to exit. | ||
==Example== | ==Example== | ||
{{Example}} | |||
==See Also== | ==See Also== |
Revision as of 11:10, 21 November 2011
This event is triggered when a player starts exiting a vehicle. Once the exiting animation completes, onClientVehicleExit is triggered.
Parameters
player thePlayer, int seat, int door
- thePlayer: the player who started exiting the vehicle.
- seat: the number of the seat that the player was sitting on.
- door: the number of the door that the player is using to leave.
Source
The source of this event is the vehicle that the player started to exit.
Example
![]() |
Script Example Missing Event OnClientVehicleStartExit needs a script example, help out by writing one. |
Before submitting check out Editing Guidelines Script Examples. |
-- TODO
See Also
Client vehicle events
- onClientTrailerAttach
- onClientTrailerDetach
- onClientVehicleCollision
- onClientVehicleDamage
- onClientVehicleEnter
- onClientVehicleExit
- onClientVehicleExplode
- onClientVehicleNitroStateChange
- onClientVehicleRespawn
- onClientVehicleStartEnter
- onClientVehicleStartExit
- onClientVehicleWeaponHit
Client event functions
- triggerLatentServerEvent
- triggerServerEvent
- Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled