OnDebugMessage
From Multi Theft Auto: Wiki
This event is triggered when debug messages (for instance errors or warnings) appear in the server console.
Parameters
- message: The message which was outputted in the server console, without details like file, line etc
- level: The type of debug message which was outputted
- 0: "Custom" message
- 1: Error message
- 2: Warning message
- 3: Information message
- file: The file from which the debug message was outputted
- Note: May return nil when the source could not be found
- line: The line in file file where the debug message was outputted
- Note: May return nil when the source could not be found
Source
The source of this event is the root element.
Example
This example outputs all debug messages to the chat box with the same colouring.
addEventHandler("onDebugMessage", getRootElement(), function(message, level, file, line) if level == 1 then outputChatBox("ERROR: " .. file .. ":" .. tostring(line) .. ", " .. message, getRootElement(), 255,0,0) elseif level == 2 then outputChatBox("WARNING: " .. file .. ":" .. tostring(line) .. ", " .. message, getRootElement(), 255,165,0) else outputChatBox("INFO: " .. file .. ":" .. tostring(line) .. ", " .. message, getRootElement(), 0,0,255) end end)
See Also
Server events
- onBan
- onDebugMessage
- onSettingChange
- onAccountDataChange
- onUnban
Event functions
- addEvent
- addEventHandler
- cancelEvent
- getCancelReason
- removeEventHandler
- triggerClientEvent
- triggerEvent
- wasEventCancelled
FROM VERSION 1.3.1 ONWARDS