SetObjectBreakable

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Revision as of 18:13, 20 April 2012 by Jaysds (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} This function sets an object to be breakable/unbreakable. ==Syntax== <syntaxhighlight lang="lua">bool setObejectBreakable ( object theObject, bool breaka...")
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This function sets an object to be breakable/unbreakable.

Syntax

bool setObejectBreakable ( object theObject, bool breakable )

Required Arguments

  • object The Object that's being checked.
  • breakable A boolean whether the object is breakable(true) or unbreakable (false).

Returns

Returns true if the object is now breakable, else false if it can't or if invalid arguments are passed.

Example

Click to collapse [-]
Client

This example creates an object when the resource starts and sets it to be breakable. (TESTED!)

addEventHandler("onClientResourceStart",resourceRoot,function()
	local object = createObject ( 1337, 5540.6654, 1020.55122, 1240.545 )
	if setObjectBreakable(object,true) then
		outputChatBox("The object is now breakable.")
	else
		outputChatBox("The object can't be breakable")
	end
end)

See Also