From Multi Theft Auto: Wiki
|This function is deprecated. This means that its use is discouraged and that it might not exist in future versions.|
Please use setElementFrozen instead.
Makes an object static or non-static. Static objects are rock solid in one place, unaffected by gravity and pushing. Nonstatic objects can fall, be pushed around etc.
Note1: Not all objects that are static by default can be made nonstatic.
Note2: Dynamic objects with a "destroyed" state are still destroyable. Use isElementOnScreen to detect, destroy, and recreate these objects.
- theObject: the object whose behaviour you want to change.
- toggle: true makes the object static, false makes it nonstatic.
Returns true if successful, false otherwise.