Search results

Jump to navigation Jump to search
  • {{Projectiles}} [[en:Projectiles]]
    294 bytes (35 words) - 21:56, 5 December 2018
  • {{Projectiles}} [[de:Projectiles]]
    296 bytes (35 words) - 22:00, 16 February 2024
  • {{Projectiles}} [[it:Esplosivi]]
    275 bytes (33 words) - 05:51, 22 March 2016
  • {{Projectiles}} [[it:Esplosivi]]
    298 bytes (37 words) - 10:03, 27 January 2015
  • {{Projectiles}} [[en:Projectiles]]
    429 bytes (20 words) - 15:08, 26 July 2017
  • *'''theProjectile:''' The [[projectiles| projectile]] element which force you want to retrieve. ...the force of the projectile on 1-100 scale. This function just works with projectiles which you throw so just grenades, satchel charge etc
    1 KB (120 words) - 17:41, 26 November 2014
  • *'''theProjectile:''' The [[projectiles| projectile]] element which target you want to retrieve. ...hel charge, returns the [[element]] at which it is glued to (or ''nil'' if it isn't glued to any).}}
    2 KB (188 words) - 01:29, 10 September 2016
  • {{Projectiles}} outputChatBox("A projectile was created! It's type: "..theType)
    854 bytes (90 words) - 17:42, 26 November 2014
  • {{IT/MainP}} {{IT/Funzioni client}}
    1 KB (126 words) - 18:55, 18 January 2014
  • *'''theProjectile:''' The [[projectiles| projectile]] element which creator you want to retrieve. [[it:getProjectileCreator]]
    1 KB (117 words) - 17:40, 26 November 2014
  • {{Projectiles}} *'''force''': [[float]] representing the starting force for throwable projectiles.
    4 KB (455 words) - 11:49, 16 November 2023
  • Objects and projectiles velocity can only be set clientside.}} ...a random player to another random player. If there are less than 2 players it returns ''false''.
    3 KB (370 words) - 04:28, 30 April 2019
  • ID stands for identification. It is a whole-number integer that refers to many mechanics of San Andreas. *[[Projectiles]]
    1 KB (183 words) - 07:20, 1 January 2022
  • Returns a ped element if it was successfully created. This example creates a ped, and makes it damage proof:
    3 KB (353 words) - 05:59, 5 November 2023
  • A: You can get it from [http://mtasa.com/downloads.php here]. * '''Q: Is it true that MTA:SA is racing only?'''
    4 KB (639 words) - 10:48, 15 January 2012
  • ** [[Projectile|Projectiles]] ...he unit of the speed returned. If not specified, the unit will be ''m/s''. It can be specified as a ''[[string]]'' or ''number'' as follows:
    4 KB (508 words) - 10:43, 3 June 2020
  • {{Issue|8790|Using setElementHealth on a dead ped makes it invincible}} {{Issue|5725|Ped fireing Projectiles doesn't work}}
    3 KB (530 words) - 17:21, 30 December 2018
  • ** For objects/projectiles/weapons: An [[int]] specifying the model id. return outputChatBox("You must be driving a vehicle in order to change it!", player, 255, 0, 0)
    3 KB (359 words) - 17:36, 6 June 2022
  • ! rowspan="4" | Projectiles [8] = {16, 17, 18, 39}, -- Projectiles
    6 KB (664 words) - 11:07, 1 February 2024
  • *[[Projectiles]] [[it:Pagina principale]]
    4 KB (590 words) - 16:50, 23 January 2022
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)