TR/getPlayerMoney

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Returns the amount of money a player currently has.

Note: The amount may vary between the server and client, you shouldn't trust the client side value to always be accurate.

Syntax

Click to collapse [-]
Server
int/bool getPlayerMoney ( player veya thePlayer )

OOP Syntax Help! I don't understand this!

Method: player:getMoney(...)
Variable: .money
Counterpart: setPlayerMoney


Click to collapse [-]
Client
int getPlayerMoney (getLocalPlayer() veya localPlayer)

OOP Syntax Help! I don't understand this!

Method: Player.getMoney(...)
Counterpart: setPlayerMoney


Örnek #1

Click to collapse [-]
Server Taraflı

Meta.xml'ye <oop>true</oop> eklemeniz lazımdır.

function oyuncununNeKadarParasiVar( element )
    if element then
        para = element:getMoney()
        mesajVer("Oyundaki toplam para miktarınız:"..tostring(para).." $", element, 60,255,0,true)
    else
        outputDebugString("Kullanım yanlış! [KULLANIM ŞEKLİ] oyuncununNeKadarParasiVar(player veya thePlayer)",1)
    end
end
function mesajVer( metin, element, r,g,b, durum )
    if metin and element and r and g and b and durum then
        outputChatBox(metin, element, r, g, b, durum )
    end
end
function func ( player, command )
        oyuncununNeKadarParasiVar(player)
end
addCommandHandler("ne_kadar_para_var", func)

Örnek #2

Click to collapse [-]
Client Taraflı
function client_func ()
        para = getPlayerMoney(getLocalPlayer())
        outputChatBox("Toplam Para:"..tostring(para).."$", 60,255,0,true)
end
addCommandHandler("toplampara", client_func)

Örnek #3

Click to collapse [-]
Server Taraflı
function server_func (thePlayer, cmd)
        para = getPlayerMoney(thePlayer)
        outputChatBox("Toplam Para:"..tostring(para).."$", 60,255,0,true)
end
addCommandHandler("toplampara", server_func)

Örnek #4

Click to collapse [-]
Server Taraflı
function server_func (player, cmd)
        para = getPlayerMoney(player)
        outputChatBox("Toplam Para:"..tostring(para).."$", 60,255,0,true)
end
addCommandHandler("toplampara", server_func)

See Also