Difference between revisions of "OnClientPlayerStuntFinish"

From Multi Theft Auto: Wiki
Jump to: navigation, search
m (See Also for client player events)
(added example)
Line 17: Line 17:
  
 
==Example==  
 
==Example==  
[[Category:Needs Example]]
+
This is a simple stunt script which tells player what stunt he/she started and finished, time the stunt taken to perform and distance travelled while stunting.
 +
<syntaxhighlight lang="lua">
 +
addEventHandler( "onClientPlayerStuntFinish", getRootElement( ),
 +
    function ( stuntType )
 +
        outputChatBox( "You started stunt: " .. stuntType );
 +
    end
 +
);
 +
 
 +
addEventHandler( "onClientPlayerStuntFinish", getRootElement( ),
 +
    function ( stuntType, stuntTime, distance )
 +
        outputChatBox( "You finished stunt: " .. stuntType ..", Time: " .. stuntTime .. ", Distance: " .. tostring( distance ) );
 +
    end
 +
);
 +
</syntaxhighlight>
  
 
==See Also==
 
==See Also==

Revision as of 19:19, 5 October 2009

This event is triggered whenever the local player finishes a vehicle stunt.

Parameters

string stuntType, int stuntTime, float stuntDistance
  • stuntType: the type of stunt the player just performed. Valid types are:
    • 2wheeler
    • wheelie
    • stoppie
  • stuntTime: the number of miliseconds the stunt lasted.
  • stuntDistance: the distance traveled while doing the stunt.

Source

The source of this event is the local player.

Example

This is a simple stunt script which tells player what stunt he/she started and finished, time the stunt taken to perform and distance travelled while stunting.

addEventHandler( "onClientPlayerStuntFinish", getRootElement( ),
    function ( stuntType )
        outputChatBox( "You started stunt: " .. stuntType );
    end
);

addEventHandler( "onClientPlayerStuntFinish", getRootElement( ),
    function ( stuntType, stuntTime, distance )
        outputChatBox( "You finished stunt: " .. stuntType ..", Time: " .. stuntTime .. ", Distance: " .. tostring( distance ) );
    end
);

See Also

Client player events


Client event functions