BanPlayer: Difference between revisions

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m (added further comment and moved addCommandHandler to make it's relation to banPlayerCommand more obvious)
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__NOTOC__  
__NOTOC__  
{{Server function}}
{{Server function}}
{{New feature|3|1.0|
This function will ban the specified player by either IP, serial or username
}}
This function will ban the specified player from the server by IP.
This function will ban the specified player from the server by IP.


==Syntax==  
==Syntax==  
{{New feature|3|1.0|
<syntaxhighlight lang="lua">
bool banPlayer ( player bannedPlayer, bool IP, bool Username, bool Serial, [ player responsibleElement, string reason ] )       
</syntaxhighlight>
}}
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool banPlayer ( player bannedPlayer , [ element responsibleElement , string reason ] )         
bool banPlayer ( player bannedPlayer , [ element responsibleElement , string reason ] )         
</syntaxhighlight>  
</syntaxhighlight>


===Required Arguments===  
===Required Arguments===  
*'''bannedPlayer:''' The player that will be banned from the server
*'''bannedPlayer:''' The player that will be banned from the server.
{{New feature|3|1.0|
*'''IP:''' Will player be banned by IP?
*'''Username:''' Will player be banned by username?
*'''Serial:''' Will player be banned by serial?
}}


===Optional Arguments===  
===Optional Arguments===  
{{OptionalArg}}  
{{OptionalArg}}  
*'''responsibleElement:''' The element that is responsible for banning the player. This can be a player or the root: <syntaxhighlight lang="lua">getRootElement()</syntaxhighlight>
*'''responsibleElement:''' The element that is responsible for banning the player. This can be a player or the root ([[getRootElement]]()).
*'''reason:''' The reason the player will be banned from the server
*'''reason:''' The reason the player will be banned from the server.


===Returns===
===Returns===

Revision as of 19:02, 22 January 2009

This function will ban the specified player by either IP, serial or username

This function will ban the specified player from the server by IP.

Syntax

bool banPlayer ( player bannedPlayer, bool IP, bool Username, bool Serial, [ player responsibleElement, string reason ] )         
bool banPlayer ( player bannedPlayer , [ element responsibleElement , string reason ] )         

Required Arguments

  • bannedPlayer: The player that will be banned from the server.
  • IP: Will player be banned by IP?
  • Username: Will player be banned by username?
  • Serial: Will player be banned by serial?

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • responsibleElement: The element that is responsible for banning the player. This can be a player or the root (getRootElement()).
  • reason: The reason the player will be banned from the server.

Returns

Returns true if the player was banned succesfully, false if invalid arguments are specified.

Example

This example lets a player ban anyone if he has ACL rights.

--Add the "ban" command handler
-- Example with the player
function banPlayerCommand ( theClient, commandName, bannedName, reason )

	-- Give the player a nice error if he doesn't have rights
	if ( hasObjectPermissionTo ( theClient, "function.banPlayer" ) ) then
		--Get player element from the name
		local bannedPlayer = getPlayerFromNick ( bannedName )

		--Ban the player
		banPlayer ( bannedPlayer, theClient, reason )
		outputChatBox ( "ban: " .. bannedName .. " successfully banned", theClient )

	else
		outputChatBox ( "ban: You don't have enough permissions", theClient )
	end

end
addCommandHandler ( "ban", banPlayerCommand )

-- Example function with the root element. Here you would pass a player element to the function.
function banCheater(theCheater)
	banPlayer(theCheater, getRootElement(), "You are banned because of cheating.")
end

See Also