DxConvertPixels: Difference between revisions
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==Example== | ==Example== | ||
<section name="Client" class="client" show="true"> | |||
The code opens an image, read its pixels, convert the pixels to PNG, and then save it. (You can use [http://i1325.photobucket.com/albums/u630/Tourmalinelisa2/128x128.jpg this] image to test.) | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
addEventHandler('onClientResourceStart', resourceRoot, function() | |||
local img = fileOpen('img.jpg') | |||
local pixels = fileRead(img, fileGetSize(img)) | |||
local pngPixels = dxConvertPixels(pixels, 'png') | |||
local newImg = fileCreate('img.png') | |||
fileWrite(newImg, pngPixels) | |||
fileClose(newImg) | |||
fileClose(img) | |||
end) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
</section> | |||
==Requirements== | ==Requirements== | ||
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==See Also== | ==See Also== | ||
{{Drawing_functions}} | {{Drawing_functions}} | ||
Revision as of 20:23, 27 September 2013
This function converts pixels from one format to another.
Syntax
string dxConvertPixels ( string pixels, string newFormat [, int quality = 80 ] )
Required Arguments
- pixels : The pixels to convert the format of
- newFormat : The new format required ('plain' or 'png' or 'jpeg')
Optional Arguments
- quality : The quality of the returned pixels if the new format is 'jpeg'
Returns
Returns a copy of the pixels in the new format, or false if invalid arguments were passed to the function.
Example
Click to collapse [-]
ClientThe code opens an image, read its pixels, convert the pixels to PNG, and then save it. (You can use this image to test.)
addEventHandler('onClientResourceStart', resourceRoot, function() local img = fileOpen('img.jpg') local pixels = fileRead(img, fileGetSize(img)) local pngPixels = dxConvertPixels(pixels, 'png') local newImg = fileCreate('img.png') fileWrite(newImg, pngPixels) fileClose(newImg) fileClose(img) end)
Requirements
This template will be deleted.
See Also
- dxConvertPixels
- dxCreateFont
- dxCreateRenderTarget
- dxCreateScreenSource
- dxCreateShader
- dxCreateTexture
- dxDrawCircle
- dxDrawImage
- dxDrawImageSection
- dxDrawLine
- dxDrawLine3D
- dxDrawMaterialLine3D
- dxDrawMaterialPrimitive
- dxDrawMaterialPrimitive3D
- dxDrawMaterialSectionLine3D
- dxDrawPrimitive
- dxDrawPrimitive3D
- dxDrawRectangle
- dxDrawText
- dxDrawWiredSphere
- dxGetBlendMode
- dxGetFontHeight
- dxGetMaterialSize
- dxGetPixelColor
- dxGetPixelsSize
- dxGetPixelsFormat
- dxGetStatus
- dxGetTextSize
- dxGetTextWidth
- dxGetTexturePixels
- dxIsAspectRatioAdjustmentEnabled
- dxSetAspectRatioAdjustmentEnabled
- dxSetBlendMode
- dxSetPixelColor
- dxSetRenderTarget
- dxSetShaderValue
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetTestMode
- dxSetTextureEdge
- dxSetTexturePixels
- dxUpdateScreenSource