DxGetPixelColor: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Fernando187 (talk | contribs) (Remove obsolete Requirements section) |
||
(6 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Client function}} | {{Client function}} | ||
__NOTOC__ | __NOTOC__ | ||
This function gets the color of a single pixel from [[Texture_pixels|pixels]] contained in a string. It only works with ''''plain'''' format pixels. | This function gets the color of a single pixel from [[Texture_pixels|pixels]] contained in a string. It only works with ''''plain'''' format pixels. | ||
Line 6: | Line 5: | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
int | int, int, int, int dxGetPixelColor( string pixels, int x, int y ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Line 15: | Line 14: | ||
==Returns== | ==Returns== | ||
Returns the color of pixel if | Returns 4 ''int''s representing the rgba color value of the pixel if succesful, or ''false'' if invalid arguments were passed to the function. | ||
==Example== | ==Example== | ||
Line 21: | Line 20: | ||
local texture = dxCreateTexture(4,4) --Create a texture | local texture = dxCreateTexture(4,4) --Create a texture | ||
local pixel = dxGetTexturePixels(texture) --Get pixel element | local pixel = dxGetTexturePixels(texture) --Get pixel element | ||
local sx,sy = | local sx,sy = dxGetPixelsSize(pixel) --Get pixel size | ||
local tab = {} --Define a table | local tab = {} --Define a table | ||
for i=0,sx-1 do --From 0th pixel to 3th pixel in width | for i=0,sx-1 do --From 0th pixel to 3th pixel in width | ||
tab[i+1] = {} --Define a table | tab[i+1] = {} --Define a table | ||
for j=0,sy-1 do --From 0th pixel to 3th pixel in height | for j=0,sy-1 do --From 0th pixel to 3th pixel in height | ||
local r,g,b,a = dxGetPixelColor(pixel,i,j) --Get pixel color | |||
tab[i+1][j+1] = {r,g,b,a} --Save the color in the table | |||
end | end | ||
end | end | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Drawing_functions}} | {{Drawing_functions}} | ||
[[hu:dxGetPixelColor]] |
Latest revision as of 15:42, 7 November 2024
This function gets the color of a single pixel from pixels contained in a string. It only works with 'plain' format pixels.
Syntax
int, int, int, int dxGetPixelColor( string pixels, int x, int y )
Required Arguments
- pixels : The pixels to use
- x: The X coordinate for the pixel
- y: The Y coordinate for the pixel
Returns
Returns 4 ints representing the rgba color value of the pixel if succesful, or false if invalid arguments were passed to the function.
Example
local texture = dxCreateTexture(4,4) --Create a texture local pixel = dxGetTexturePixels(texture) --Get pixel element local sx,sy = dxGetPixelsSize(pixel) --Get pixel size local tab = {} --Define a table for i=0,sx-1 do --From 0th pixel to 3th pixel in width tab[i+1] = {} --Define a table for j=0,sy-1 do --From 0th pixel to 3th pixel in height local r,g,b,a = dxGetPixelColor(pixel,i,j) --Get pixel color tab[i+1][j+1] = {r,g,b,a} --Save the color in the table end end
See Also
- dxConvertPixels
- dxCreateFont
- dxCreateRenderTarget
- dxCreateScreenSource
- dxCreateShader
- dxCreateTexture
- dxDrawCircle
- dxDrawImage
- dxDrawImageSection
- dxDrawLine
- dxDrawLine3D
- dxDrawMaterialLine3D
- dxDrawMaterialPrimitive
- dxDrawMaterialPrimitive3D
- dxDrawMaterialSectionLine3D
- dxDrawPrimitive
- dxDrawPrimitive3D
- dxDrawRectangle
- dxDrawText
- dxDrawWiredSphere
- dxGetBlendMode
- dxGetFontHeight
- dxGetMaterialSize
- dxGetPixelColor
- dxGetPixelsSize
- dxGetPixelsFormat
- dxGetStatus
- dxGetTextSize
- dxGetTextWidth
- dxGetTexturePixels
- dxIsAspectRatioAdjustmentEnabled
- dxSetAspectRatioAdjustmentEnabled
- dxSetBlendMode
- dxSetPixelColor
- dxSetRenderTarget
- dxSetShaderValue
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetTestMode
- dxSetTextureEdge
- dxSetTexturePixels
- dxUpdateScreenSource