DxGetPixelColor: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
int dxGetPixelColor( string pixels, int x, int y ) | int dxGetPixelColor ( string pixels, int x, int y ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 19:22, 20 September 2012
This function gets the color of a single pixel from pixels contained in a string. It only works with 'plain' format pixels.
Syntax
int dxGetPixelColor ( string pixels, int x, int y )
Required Arguments
- pixels : The pixels to use
- x: The X coordinate for the pixel
- y: The Y coordinate for the pixel
Returns
Returns the color of pixel if successful, or false if invalid arguments were passed to the function.
Example
TODO
Requirements
This template will be deleted.
See Also
- dxConvertPixels
- dxCreateFont
- dxCreateRenderTarget
- dxCreateScreenSource
- dxCreateShader
- dxCreateTexture
- dxDrawCircle
- dxDrawImage
- dxDrawImageSection
- dxDrawLine
- dxDrawLine3D
- dxDrawMaterialLine3D
- dxDrawMaterialPrimitive
- dxDrawMaterialPrimitive3D
- dxDrawMaterialSectionLine3D
- dxDrawPrimitive
- dxDrawPrimitive3D
- dxDrawRectangle
- dxDrawText
- dxDrawWiredSphere
- dxGetBlendMode
- dxGetFontHeight
- dxGetMaterialSize
- dxGetPixelColor
- dxGetPixelsSize
- dxGetPixelsFormat
- dxGetStatus
- dxGetTextSize
- dxGetTextWidth
- dxGetTexturePixels
- dxIsAspectRatioAdjustmentEnabled
- dxSetAspectRatioAdjustmentEnabled
- dxSetBlendMode
- dxSetPixelColor
- dxSetRenderTarget
- dxSetShaderValue
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetTestMode
- dxSetTextureEdge
- dxSetTexturePixels
- dxUpdateScreenSource