DxGetStatus: Difference between revisions
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{{New feature/item|4.0133|1.3.2|4715| | {{New feature/item|4.0133|1.3.2|4715| | ||
*'''DepthBufferFormat:''' The format of the shader readable depth buffer, or 'unknown' if not available | *'''DepthBufferFormat:''' The format of the shader readable depth buffer, or 'unknown' if not available | ||
}} | |||
{{New feature/item|4.0133|1.3.2|4811| | |||
*'''VideoCardMaxAnisotropy:''' The maximum anisotropic filtering available. (0-4 which respectively mean: off,2x,4x,8x,16x) | |||
*'''SettingAnisotropicFiltering:''' The anisotropic filtering setting. (0-4 which respectively mean: off,2x,4x,8x,16x) | |||
*'''SettingAntiAliasing:''' The anti-aliasing setting. (0-3 which respectively mean: off,1x,2x,3x) | |||
*'''SettingHeatHaze:''' The heat haze setting. (true/false) | |||
*'''SettingGrassEffect:''' The grass effect setting. (true/false) | |||
*'''Setting32BitColor:''' The color depth of the screen. (false is 16bit, true is 32bit) | |||
}} | }} | ||
==Example== | ==Example== | ||
Line 36: | Line 44: | ||
end) | end) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==Changelog== | |||
{{ChangelogHeader}} | |||
{{ChangelogItem|1.3.0-9.04715|Added DepthBufferFormat argument}} | |||
{{ChangelogItem|1.3.0-9.04811|Added VideoCardMaxAnisotropy, SettingAnisotropicFiltering, SettingAntiAliasing,<br> SettingHeatHaze, SettingAnisotropicFiltering, SettingGrassEffect, Setting32BitColor}} | |||
==See Also== | ==See Also== | ||
{{Drawing_functions}} | {{Drawing_functions}} |
Revision as of 06:52, 27 November 2012
This function gets information about various internal datum
Syntax
table dxGetStatus ()
Returns
Returns a table with the following entries:
- TestMode : The current dx test mode. See dxSetTestMode.
- VideoCardName : The name of the graphics card.
- VideoCardRAM : The installed memory in MB of the graphics card.
- VideoCardPSVersion : The maximum pixel shader version of the graphics card.
- VideoMemoryFreeForMTA : The amount of memory in MB available for MTA to use. When this gets to zero, guiCreateFont, dxCreateFont and dxCreateRenderTarget will fail.
- VideoMemoryUsedByFonts : The amount of graphic memory in MB used by custom fonts.
- VideoMemoryUsedByTextures : The amount of graphic memory in MB used by textures.
- VideoMemoryUsedByRenderTargets : The amount of graphic memory in MB used by render targets.
- SettingWindowed : The windowed setting. (true/false)
- SettingFXQuality : The FX Quality. (0-3)
- SettingDrawDistance : The draw distance setting. (0-100)
- SettingVolumetricShadows : The volumetric shadows setting. (true/false)
- SettingStreamingVideoMemoryForGTA : The usable graphics memory setting. (64-256)
- AllowScreenUpload : The allows screen uploads setting. (true/false)
Example
addCommandHandler("getinfo",function() local info=dxGetStatus() for k,v in pairs(info) do outputChatBox(k.." : "..tostring(v),root,255,0,0,true) end end)
Changelog
Version | Description |
---|
1.3.0-9.04715 | Added DepthBufferFormat argument |
1.3.0-9.04811 | Added VideoCardMaxAnisotropy, SettingAnisotropicFiltering, SettingAntiAliasing, SettingHeatHaze, SettingAnisotropicFiltering, SettingGrassEffect, Setting32BitColor |
See Also
- dxConvertPixels
- dxCreateFont
- dxCreateRenderTarget
- dxCreateScreenSource
- dxCreateShader
- dxCreateTexture
- dxDrawCircle
- dxDrawImage
- dxDrawImageSection
- dxDrawLine
- dxDrawLine3D
- dxDrawMaterialLine3D
- dxDrawMaterialPrimitive
- dxDrawMaterialPrimitive3D
- dxDrawMaterialSectionLine3D
- dxDrawPrimitive
- dxDrawPrimitive3D
- dxDrawRectangle
- dxDrawText
- dxDrawWiredSphere
- dxGetBlendMode
- dxGetFontHeight
- dxGetMaterialSize
- dxGetPixelColor
- dxGetPixelsSize
- dxGetPixelsFormat
- dxGetStatus
- dxGetTextSize
- dxGetTextWidth
- dxGetTexturePixels
- dxIsAspectRatioAdjustmentEnabled
- dxSetAspectRatioAdjustmentEnabled
- dxSetBlendMode
- dxSetPixelColor
- dxSetRenderTarget
- dxSetShaderValue
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetTestMode
- dxSetTextureEdge
- dxSetTexturePixels
- dxUpdateScreenSource