DxSetAspectRatioAdjustmentEnabled: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
{{New feature/item|3.0140|1.3.3|5547| | {{New feature/item|3.0140|1.3.3|5547| | ||
This function | This function is used to aligning the output of dxDraw calls with GTA HUD components. It can only be called during these events: onClientRender, onClientPreRender and onClientHUDRender, and is automatically disabled when these events return. So the function has to be called every frame, just like dxDraws. | ||
}} | }} | ||
Revision as of 19:56, 26 June 2013
This function is used to aligning the output of dxDraw calls with GTA HUD components. It can only be called during these events: onClientRender, onClientPreRender and onClientHUDRender, and is automatically disabled when these events return. So the function has to be called every frame, just like dxDraws.
Syntax
bool dxSetAspectRatioAdjustmentEnabled ( bool bEnabled [, float fSourceRatio = 4/3 ] )
Required Arguments
- bEnabled: Should the adjustment be enabled or disabled.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- fSourceRatio : This should be set to the aspect ratio the dxDraw were originally designed with.
Returns
Returns true when it was changed successfully, or false otherwise.
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.3.3-9.05547 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.3-9.05547" />
Example
addEventHandler("onClientRender",root, function() dxDrawText("Hello", 100, 100 ) -- Text will be drawn at 100,100 dxSetAspectRatioAdjustmentEnabled( true ) dxDrawText("Goodbye", 100, 100 ) -- Text will be drawn at some adjusted position end )
See Also
- dxConvertPixels
- dxCreateFont
- dxCreateRenderTarget
- dxCreateScreenSource
- dxCreateShader
- dxCreateTexture
- dxDrawCircle
- dxDrawImage
- dxDrawImageSection
- dxDrawLine
- dxDrawLine3D
- dxDrawMaterialLine3D
- dxDrawMaterialPrimitive
- dxDrawMaterialPrimitive3D
- dxDrawMaterialSectionLine3D
- dxDrawPrimitive
- dxDrawPrimitive3D
- dxDrawRectangle
- dxDrawText
- dxDrawWiredSphere
- dxGetBlendMode
- dxGetFontHeight
- dxGetMaterialSize
- dxGetPixelColor
- dxGetPixelsSize
- dxGetPixelsFormat
- dxGetStatus
- dxGetTextSize
- dxGetTextWidth
- dxGetTexturePixels
- dxIsAspectRatioAdjustmentEnabled
- dxSetAspectRatioAdjustmentEnabled
- dxSetBlendMode
- dxSetPixelColor
- dxSetRenderTarget
- dxSetShaderValue
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetTestMode
- dxSetTextureEdge
- dxSetTexturePixels
- dxUpdateScreenSource