DxSetAspectRatioAdjustmentEnabled

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Accessories-text-editor.png Script Example Missing Function DxSetAspectRatioAdjustmentEnabled needs a script example, help out by writing one.

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This function should be used when aligning the output of dxDraw calls with GTA HUD components. It can only be called during these events: onClientRender, onClientPreRender and onClientHUDRender, and is automatically disabled when these events return. So the function has to be called every frame, just like dxDraws.

Syntax

bool dxSetAspectRatioAdjustmentEnabled ( bool bEnabled [, float fSourceRatio = 4/3 ] )

Required Arguments

  • bEnabled: Should the adjustment be enabled or disabled.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • fSourceRatio : This should be set to the aspect ratio the dxDraw were originally designed with.

Returns

Returns true when it was changed successfully, or false otherwise.

Requirements

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Example

addEventHandler("onClientRender",root,
    function()
        dxDrawText("Hello", 100, 100 )             -- Text will be drawn at 100,100
        dxSetAspectRatioAdjustmentEnabled( true )
        dxDrawText("Goodbye", 100, 100 )           -- Text will be drawn at some adjusted position
    end
)

See Also