GetEffectDensity: Difference between revisions
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{{Client function}} | {{Client function}} | ||
{{New items| | {{New items|3.014|1.4 r6208| | ||
This function gets the density of certain [[effect]]. | This function gets the density of certain [[effect]]. | ||
}} | }} | ||
Revision as of 13:06, 30 November 2014
This function gets the density of certain effect.
Syntax
float getEffectDensity ( effect theEffect )
OOP Syntax Help! I don't understand this!
- Method: effect:getDensity(...)
- Variable: .density
- Counterpart: setEffectDensity
Required Arguments
- theEffect: The effect to get density of.
Example
Click to collapse [-]
Client[Lua]
addCommandHandler("ses",
function (cmd)
local density = 4
local x, y, z = getElementPosition (localPlayer)
local effect = createEffect ("cement", x, y, z)
setEffectDensity (effect, density)
getEffectDensity (effect)
end)