GetEffectDensity: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
{{New items| | {{New items|3.014|1.4 r6208| | ||
This function gets the density of certain [[effect]]. | |||
}} | }} | ||
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float getEffectDensity ( effect theEffect ) | float getEffectDensity ( effect theEffect ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[effect]]:getDensity|density|setEffectDensity}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
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===Example=== | ===Example=== | ||
<syntaxhighlight lang="lua"> | |||
<syntaxhighlight lang="lua"> | |||
addCommandHandler("ses", | addCommandHandler("ses", | ||
function (cmd) | function (cmd) | ||
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end) | end) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See also== | ==See also== | ||
{{Client_Effects_functions}} | {{Client_Effects_functions}} | ||
[[ru:getEffectDensity]] | [[ru:getEffectDensity]] |
Latest revision as of 13:55, 7 May 2017
This function gets the density of certain effect.
Syntax
float getEffectDensity ( effect theEffect )
OOP Syntax Help! I don't understand this!
- Method: effect:getDensity(...)
- Variable: .density
- Counterpart: setEffectDensity
Required Arguments
- theEffect: The effect to get density of.
Example
addCommandHandler("ses", function (cmd) local density = 4 local x, y, z = getElementPosition (localPlayer) local effect = createEffect ("cement", x, y, z) setEffectDensity (effect, density) getEffectDensity (effect) end)