GetEffectDensity: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
| Line 11: | Line 11: | ||
===Required Arguments=== | ===Required Arguments=== | ||
*''' | *'''theEffect:''' The [[effect]] to get density of. | ||
===Example=== | ===Example=== | ||
Revision as of 14:25, 23 June 2014
Syntax
float getEffectDensity ( effect theEffect )
Required Arguments
- theEffect: The effect to get density of.
Example
Click to collapse [-]
Client[Lua]
addCommandHandler("ses",
function (cmd)
local density = 4
local x, y, z = getElementPosition (localPlayer)
local effect = createEffect ("cement", x, y, z)
setEffectDensity (effect, density)
getEffectDensity (effect)
end)