GetWeaponClipAmmo
Jump to navigation
Jump to search
Script Example Missing Function GetWeaponClipAmmo needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
This function gets the amount of ammo in a custom weapons magazine/clip.
Syntax
int getWeaponClipAmmo ( weapon theWeapon )
Required Arguments
- theWeapon: The weapon to get the clip ammo of.
Returns
Returns the amount of ammo in the custom weapons clip, false otherwise.
Example
Click to collapse [-]
Example 1This example gets your ammo and output it!
[lua] function getMyAmmo(player) -- Create a function named getMyAmmo and add player as the first parameter of addCommandHandler! local weapon = getPedWeapon(player) -- Create a local variable with the value of getPedWeapon ( the weapon of the player )! local clipAmmo = getWeaponClipAmmo(weapon) -- Now use the local variable and get the weapon's clip ammo! outputChatBox(tostring(clipAmmo), player) -- Output the clipAmmo to the player, Please use tostring for it or it will give you a error that it should be a string! end -- End the function
See Also
- createWeapon
- fireWeapon
- getWeaponAmmo
- getWeaponClipAmmo
- getWeaponFiringRate
- getWeaponFlags
- getWeaponOwner
- getWeaponProperty
- getWeaponState
- getWeaponTarget
- resetWeaponFiringRate
- setWeaponAmmo
- setWeaponClipAmmo
- setWeaponFiringRate
- setWeaponFlags
- setWeaponProperty
- setWeaponState
- setWeaponTarget