GetWeaponOwner: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
This function gets the owner of a [[Element/Weapon|custom weapon]]. Weapon ownership system was, however, disabled, so this function always returns ''false''. Please refer to [[setWeaponOwner]] for details. | This function gets the owner of a [[Element/Weapon|custom weapon]]. Weapon ownership system was, however, disabled, so this function always returns ''false''. Please refer to [[setWeaponOwner]] for details. | ||
Line 18: | Line 17: | ||
minigun = createWeapon("minigun", 1, 1, 3)--Create the weapon | minigun = createWeapon("minigun", 1, 1, 3)--Create the weapon | ||
setWeaponClipAmmo(minigun, 99999) | setWeaponClipAmmo(minigun, 99999) | ||
setWeaponState(minigun, "firing") | |||
setWeaponProperty(minigun, "fire_rotation", 0, -30, 0) | setWeaponProperty(minigun, "fire_rotation", 0, -30, 0) | ||
dueno = getWeaponOwner(minigun)--This gets the owner | dueno = getWeaponOwner(minigun)--This gets the owner |
Revision as of 20:42, 20 May 2015
This function gets the owner of a custom weapon. Weapon ownership system was, however, disabled, so this function always returns false. Please refer to setWeaponOwner for details.
Syntax
bool getWeaponOwner ( weapon theWeapon )
OOP Syntax Help! I don't understand this!
- Note: Pair is completely disabled at the moment (its value is nil).
- Method: weapon:getOwner(...)
- Variable: .owner
- Counterpart: setWeaponOwner
Required Arguments
- theWeapon: The weapon to get the owner of.
Returns
This function was intended to return the player which owns the custom weapon, and false if an error occured. However, at the moment it always returns false.
Example
function arma() minigun = createWeapon("minigun", 1, 1, 3)--Create the weapon setWeaponClipAmmo(minigun, 99999) setWeaponState(minigun, "firing") setWeaponProperty(minigun, "fire_rotation", 0, -30, 0) dueno = getWeaponOwner(minigun)--This gets the owner outputChatBox(tostring(dueno))--And this say it in the chatbox end addCommandHandler("weapon", arma)--CommandHandler
Requirements
This template will be deleted.
See also
- createWeapon
- fireWeapon
- getWeaponAmmo
- getWeaponClipAmmo
- getWeaponFiringRate
- getWeaponFlags
- getWeaponOwner
- getWeaponProperty
- getWeaponState
- getWeaponTarget
- resetWeaponFiringRate
- setWeaponAmmo
- setWeaponClipAmmo
- setWeaponFiringRate
- setWeaponFlags
- setWeaponProperty
- setWeaponState
- setWeaponTarget