SetWeaponOwner
		
		
		
		
		
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| Function has been disabled. | |
Reason/Note: This function was disabled in revision r4872.  | 
This function sets the owner (which is a player) of a custom weapon. The owner of a weapon was used for lag compensation, and it was also intended to only allow him to shoot the weapon.
Syntax
bool setWeaponOwner ( weapon theWeapon, player theOwner )
OOP Syntax Help! I don't understand this!
- Note: This function is completely disabled, so it lacks a method.
 - Variable: .owner
 - Counterpart: getWeaponOwner
 
Required Arguments
- theWeapon: The weapon to set the owner of.
 - theOwner: The new weapon owner.
 
Returns
Returns true on success, false otherwise.
Example
--TODO
See also
- createWeapon
 - fireWeapon
 - getWeaponFiringRate
 - getWeaponClipAmmo
 - getWeaponAmmo
 - getWeaponFlags
 - getWeaponState
 - getWeaponTarget
 - resetWeaponFiringRate
 - setWeaponClipAmmo
 - setWeaponFiringRate
 - setWeaponFlags
 - setWeaponState
 - setWeaponTarget