GetWeaponState: Difference between revisions

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==See Also==
==See Also==
{{Client weapon creation functions}}
{{Client weapon creation functions}}
{{Needs Example}}
[[Category:Needs Example]]

Revision as of 09:37, 16 September 2012

Get the state of the custom weapon.

Syntax

string getWeaponState ( weapon theWeapon )

Required Arguments

  • theWeapon: The weapon to get the target of.

Returns


  • States:
    • "reloading" - the weapon is reloading
    • "firing" - the weapon will constantly fire ( unless any shooting blocking flags are set ) according to its assigned firing rate
    • "ready" - the weapon is idle


Returns the state of the custom weapon, false otherwise.

Requirements

This template will be deleted.

See Also