GetWeaponState
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Get the state of the custom weapon.
Syntax
string getWeaponState ( weapon theWeapon )
Required Arguments
- theWeapon: The weapon to get the target of.
Returns
- States:
- "reloading" - the weapon is reloading
- "firing" - the weapon will constantly fire ( unless any shooting blocking flags are set ) according to its assigned firing rate
- "ready" - the weapon is idle
Returns the state of the custom weapon, false otherwise.
Requirements
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