OnChatMessage: Difference between revisions
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{{See also/Server event|Server events}} | |||
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Revision as of 21:50, 30 September 2011
Available only in MTA SA 1.2 and onwards This event is triggered when a player uses say, teamsay, me successfully. Or when any message is sent to a player using outputChatBox.
Parameters
string theMessage, element thePlayer
- theMessage: The text that was output to the chatbox
- thePlayer: The player who triggered the event (Needs checking by developer - thePlayer for me was not any element)
Source
The source of this event is the root element.
Example
This example outputs all chat messages to debug view.
[lua] function onChatMessageHandler(theMessage, thePlayer) outputDebugString(theMessage) end addEventHandler("onChatMessage", root, onChatMessageHandler)
See Also
Server events
Event functions
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled