This event is triggered when a player uses say, teamsay, me successfully. Or when any message is output to chat using outputChatBox on the server side. It can be used to get the resource responsible for specific outputChatBox call via the second parameter.
string theMessage, resource / element theElement
- theMessage: a string representing the text that was output to the chatbox.
- theElement: a player element if chatbox output was done via say, teamsay or me. Resource if it was done via outputChatBox.
The source of this event is the root element.
This example outputs all chat messages to debug view.
function onChatMessageHandler(theMessage, thePlayer) outputDebugString(theMessage) end addEventHandler("onChatMessage", root, onChatMessageHandler)
|Minimum supported server||1.1.1-9.03316|
|Minimum supported client||n/a|